public static async Task <GLTexture> FromBitmapPalettesAsync(CancellationToken cancelationToken, params BitmapPalette[] palettes) { BitmapPalettesGLTextureReader reader = new BitmapPalettesGLTextureReader(palettes); return(await reader.ReadTextureAsync(cancelationToken)); }
public static GLTexture FromBitmapPalettes(params BitmapPalette[] palettes) { BitmapPalettesGLTextureReader reader = new BitmapPalettesGLTextureReader(palettes); return(reader.ReadTexture()); }