示例#1
0
		public TeleUserData(GameClientMessageHandler pHandler, Habbo pUserRefference, uint RoomId, uint TeleId)
		{
			this.class17_0 = pHandler;
			this.class11_0 = pUserRefference;
			this.uint_0 = RoomId;
			this.uint_1 = TeleId;
		}
示例#2
0
		internal void CreateClientMessageHandler()
		{
			this.ClientMessageHandler = new GameClientMessageHandler(this);
		}
示例#3
0
		public void Dispose()
		{
			if (this.Connection != null)
			{
				this.Connection.Close();
				this.Connection = null;
			}
			if (this.GetHabbo() != null)
			{
				this.Habbo.Dispose();
				this.Habbo = null;
			}
			if (this.GetClientMessageHandler() != null)
			{
				this.ClientMessageHandler.Destroy();
				this.ClientMessageHandler = null;
			}
		}