public Poll(string Question, List<PollAnswer> Answers, Room PollRoom) { this.Question = Question; this.Answers = Answers; this.Votes = new List<int>(); this.PollRoom = PollRoom; }
internal static SquarePoint GetNextStep(int pUserX, int pUserY, int pUserTargetX, int pUserTargetY, byte[,] pGameMap, double[,] pHeight, double[,] double_1, double[,] double_2, int MaxX, int MaxY, bool pUserOverride, bool pDiagonal, bool[,] iHeightOverride, int[,] GroupGates, Room room, double Height) { ModelInfo pMap = new ModelInfo(MaxX, MaxY, pGameMap); List<RoomItem> ItemsOnSquare = room.method_93(pUserTargetX, pUserTargetY); SquarePoint squarePoint = new SquarePoint(pUserTargetX, pUserTargetY, pUserTargetX, pUserTargetY, pMap.GetState(pUserTargetX, pUserTargetY), pUserOverride, GroupGates[pUserTargetX, pUserTargetY] > 0, ItemsOnSquare, Height, room.GetRoomUsersBySquare(pUserTargetX, pUserTargetY),room); SquarePoint result; if (pUserX == pUserTargetX && pUserY == pUserTargetY) { result = squarePoint; } else { try { SquareInformation pInfo = new SquareInformation(pUserX, pUserY, squarePoint, pMap, pUserOverride, pDiagonal, GroupGates,room,Height); result = DreamPathfinder.GetClosetSqare(pInfo, new HeightInfo(MaxX, MaxY, pHeight, double_1, double_2), pDiagonal, pUserOverride, iHeightOverride, GroupGates); } catch { return squarePoint; } } return result; }
public SquareInformation(int pX, int pY, SquarePoint pTarget, ModelInfo pMap, bool pUserOverride, bool CalculateDiagonal, int[,] GroupGates, Room room, double Height) { this.mX = pX; this.mY = pY; this.mTarget = pTarget; this.mPoint = new SquarePoint(pX, pY, pTarget.X, pTarget.Y, pMap.GetState(pX, pY), pUserOverride, false, room.method_93(pX, pY), Height, room.GetRoomUsersBySquare(pX, pY),room); this.mPos = new SquarePoint[8]; if (CalculateDiagonal) { this.mPos[1] = new SquarePoint(pX - 1, pY - 1, pTarget.X, pTarget.Y, pMap.GetState(pX - 1, pY - 1), pUserOverride, false, room.method_93(pX - 1, pY - 1), Height, room.GetRoomUsersBySquare(pX - 1, pY - 1),room); this.mPos[3] = new SquarePoint(pX - 1, pY + 1, pTarget.X, pTarget.Y, pMap.GetState(pX - 1, pY + 1), pUserOverride, false, room.method_93(pX - 1, pY + 1), Height, room.GetRoomUsersBySquare(pX - 1, pY + 1),room); this.mPos[5] = new SquarePoint(pX + 1, pY + 1, pTarget.X, pTarget.Y, pMap.GetState(pX + 1, pY + 1), pUserOverride, false, room.method_93(pX + 1, pY + 1), Height, room.GetRoomUsersBySquare(pX + 1, pY + 1),room); this.mPos[7] = new SquarePoint(pX + 1, pY - 1, pTarget.X, pTarget.Y, pMap.GetState(pX + 1, pY - 1), pUserOverride, false, room.method_93(pX + 1, pY - 1), Height, room.GetRoomUsersBySquare(pX + 1, pY - 1),room); } this.mPos[0] = new SquarePoint(pX, pY - 1, pTarget.X, pTarget.Y, pMap.GetState(pX, pY - 1), pUserOverride, false, room.method_93(pX, pY - 1), Height, room.GetRoomUsersBySquare(pX, pY - 1),room); this.mPos[2] = new SquarePoint(pX - 1, pY, pTarget.X, pTarget.Y, pMap.GetState(pX - 1, pY), pUserOverride, false, room.method_93(pX - 1, pY), Height, room.GetRoomUsersBySquare(pX - 1, pY),room); this.mPos[4] = new SquarePoint(pX, pY + 1, pTarget.X, pTarget.Y, pMap.GetState(pX, pY + 1), pUserOverride, false, room.method_93(pX, pY + 1), Height, room.GetRoomUsersBySquare(pX, pY + 1),room); this.mPos[6] = new SquarePoint(pX + 1, pY, pTarget.X, pTarget.Y, pMap.GetState(pX + 1, pY), pUserOverride, false, room.method_93(pX + 1, pY), Height, room.GetRoomUsersBySquare(pX + 1, pY),room); }
internal SnowStorm(Habbo warowner) { WarsData stormWars = Essential.GetGame().GetStormWars(); stormWars.LastWarId++; this.WarId = Essential.GetGame().GetStormWars().LastWarId; this.WarLevel = 9; this.WarOwner = warowner; this.WarUsers = new List<Habbo>(); this.WarStarted = 0; this.MaxUsers = 10; this.Model = Essential.GetGame().GetStormWars().RoomModel[this.WarLevel]; this.Kvalue = 0; Essential.GetGame().GetStormWars().Wars.Add(this.WarId, this); this.Countdown = 3; RoomData class2 = new RoomData(); class2.FillNull((uint)WarId); class2.Owner = "Rootkit"; class2.Name = "SnowStorm Level " + WarLevel; this.SnowRoom = new Room(class2.Id, class2.Name, class2.Description, class2.Type, class2.Owner, class2.Category, class2.State, class2.UsersMax,"model_a", class2.CCTs, class2.Score, class2.Tags, class2.AllowPet, class2.AllowPetsEating, class2.AllowWalkthrough, class2.Hidewall, class2.Icon, class2.Password, class2.Wallpaper, class2.Floor, class2.Landscape, class2, class2.bool_3, class2.Wallthick, class2.Floorthick, class2.Achievement, this.Model.HeightMap, class2.HideOwner,false); }
public void Update(Room Instance) { if (this.mIsPlaying && ((this.mSong == null) || (this.TimePlaying >= this.mSongLength))) { if (this.mPlaylist.Count == 0) { this.Stop(); this.mRoomOutputItem.ExtraData = "0"; this.mRoomOutputItem.UpdateState(true, true); } else { this.SetNextSong(); } mBroadcastNeeded = true; } if (mBroadcastNeeded) { this.BroadcastCurrentSongData(Instance); mBroadcastNeeded = false; } }
public SquarePoint(int pX, int pY, int pTargetX, int pTargetY, byte SquareData, bool pOverride, bool pIsGroupGate, List<RoomItem> itemsOnSq, double Height, List<RoomUser> usersonSq, Room room) { this.mX = pX; this.mY = pY; this.mIsGroupGate = pIsGroupGate; this.mSquareData = SquareData; this.mInUse = true; this.mOverride = pOverride; this.mDistance = 0.0; this.mLastStep = (pX == pTargetX && pY == pTargetY); this.mDistance = DreamPathfinder.GetDistance(pX, pY, pTargetX, pTargetY); this.mHeight = Height; List<WalkUnderElement> walkunderele = new List<WalkUnderElement>(); this.itemsonSquare = itemsOnSq.OrderBy(o => o.Double_0).ToList(); foreach (RoomItem ri in itemsOnSq) { walkunderele.Add(new WalkUnderElement(ri.Double_0, ri.Double_1, ri.GetBaseItem().Walkable, ri.uint_0, ri)); } this.currentRoom = room; if (walkunderele.Where(o => o.Height == 0).ToList().Count == 0) walkunderele.Add(new WalkUnderElement(0, 0, true, 0, null)); this.walkunderElements = walkunderele.OrderBy(o => o.Height).ToList(); }
internal void BroadcastCurrentSongData(Room Instance) { if (this.mSong != null) { Instance.SendMessage(JukeboxDiscksComposer.ComposePlayingComposer(this.mSong.SongData.Id, this.mSongQueuePosition, 0), null); } else { Instance.SendMessage(JukeboxDiscksComposer.ComposePlayingComposer(0, 0, 0), null); } }
internal Room GetRoom() { if (this.class14_0 == null) { this.class14_0 = Essential.GetGame().GetRoomManager().GetRoom(this.uint_1); } return this.class14_0; }
public ServerMessage method_2(Room Room) { try { StringBuilder thatMessage = new StringBuilder(); ServerMessage Message = new ServerMessage(Outgoing.FloorHeightMap); // P string[] array = this.string_1.Split(new char[] { Convert.ToChar(13) }); for (int i = 0; i < this.int_5; i++) { if (i > 0) { array[i] = array[i].Substring(1); } for (int j = 0; j < this.int_4; j++) { string text = array[i].Substring(j, 1).Trim().ToLower(); if (this.DoorX == j && this.DoorY == i) { text = string.Concat((int)this.double_0); } thatMessage.Append(text); } thatMessage.Append(string.Concat(Convert.ToChar(13))); } Message.AppendString(thatMessage.ToString()); return Message; } catch (Exception ex) { Logging.LogRoomError(ex.ToString()); return null; } }
private static int smethod_0(Room class14_0) { return class14_0.UserCount; }
public ServerMessage method_1(Room Room) { try { StringBuilder thatMessage = new StringBuilder(); ServerMessage Message = new ServerMessage(Outgoing.HeightMap); // P string[] array = this.string_1.Split(new char[] { Convert.ToChar(13) }); for (int i = 0; i < this.int_5; i++) { if (i > 0) { array[i] = array[i].Substring(1); } for (int j = 0; j < this.int_4; j++) { string text = array[i].Substring(j, 1).Trim().ToLower(); try { List<RoomItem> list = Room.method_93(j, i); double num2 = Room.method_84(j, i, list); if ((int)num2 < 10) { text = ((int)num2).ToString(); } else { text = "0"; } } catch { } /* foreach (RoomItem @class in Room.Hashtable_0.Values) { if (@class.GetX == i && @class.Int32_1 == j) { if ([email protected]().Stackable) { text = "A"; continue; } } } */ thatMessage.Append(text); } thatMessage.Append(string.Concat(Convert.ToChar(13))); } Message.AppendString(thatMessage.ToString()); return Message; } catch (Exception ex) { Logging.LogRoomError(ex.ToString()); return null; } }
public ServerMessage RelativeHeightmap(Room Room) { try { StringBuilder thatMessage = new StringBuilder(); ServerMessage Message = new ServerMessage(Outgoing.FloorHeightMap); // P string[] array = this.string_1.Split(new char[] { Convert.ToChar(13) }); for (int i = 0; i < this.int_5; i++) { if (i > 0) { array[i] = array[i].Substring(1); } for (int j = 0; j < this.int_4; j++) { string text = array[i].Substring(j, 1).Trim().ToLower(); if (this.DoorX == j && this.DoorY == i) { text = string.Concat((int)this.double_0); } else if (Room.method_93(j, i).Count > 0) { int Korkeus = 0; List<RoomItem> list = Room.method_93(j, i); foreach (RoomItem @class in Room.Hashtable_0.Values) { if (@class.GetX == j && @class.Int32_1 == i) { if ([email protected]().Stackable) { text = "X"; continue; } Korkeus = Korkeus + Convert.ToInt32(@class.Double_1); } Dictionary<int, AffectedTile> dictionary = Room.method_94(@class.GetBaseItem().Length, @class.GetBaseItem().Width, @class.GetX, @class.Int32_1, @class.int_3); foreach (AffectedTile current in dictionary.Values) { if (current.Int32_0 == j && current.Int32_1 == i) { if ([email protected]().Stackable) { text = "X"; continue; } Korkeus = Korkeus + Convert.ToInt32(@class.Double_1); } } text = Korkeus.ToString(); } } thatMessage.Append(text); } thatMessage.Append(string.Concat(Convert.ToChar(13))); } Message.AppendString(thatMessage.ToString()); /* using (System.IO.StreamWriter file = new System.IO.StreamWriter(@"C:\filut\testit.txt", true)) { file.WriteLine(Message.ToString()); }*/ return Message; } catch (Exception ex) { Logging.LogRoomError(ex.ToString()); return null; } }
internal void method_16(Room class14_0) { if (class14_0 != null) { this.class25_0.Remove(class14_0.Id); this.method_18(class14_0.Id); class14_0.method_62(); } }
internal Room method_15(uint uint_0) { Room @class = null; Room result; try { lock (this.MAX_PETS_PER_ROOM) { if (this.method_13(uint_0)) { result = this.GetRoom(uint_0); return result; } RoomData class2 = this.method_12(uint_0); if (class2 == null) { result = null; return result; } @class = new Room(class2.Id, class2.Name, class2.Description, class2.Type, class2.Owner, class2.Category, class2.State, class2.UsersMax, class2.ModelName, class2.CCTs, class2.Score, class2.Tags, class2.AllowPet, class2.AllowPetsEating, class2.AllowWalkthrough, class2.Hidewall, class2.Icon, class2.Password, class2.Wallpaper, class2.Floor, class2.Landscape, class2, class2.bool_3, class2.Wallthick, class2.Floorthick, class2.Achievement, class2.ModelData, class2.HideOwner, class2.WalkUnder); this.class25_0.Add(@class.Id, @class); } } catch (Exception ex) { Logging.WriteLine("Error while loading room " + uint_0 + ", we crashed out.."); Logging.LogRoomError(ex.ToString()); result = null; return result; } @class.AddBotsToRoom(); @class.method_1(); result = @class; return result; }
public RoomItem(uint uint_5, uint uint_6, uint uint_7, string string_8, int int_5, int int_6, double double_1, int int_7, string string_9, Room class14_1, int LimitedId, int LimitedCnt, string GuildData) { this.uint_0 = uint_5; this.uint_1 = uint_6; this.uint_2 = uint_7; this.ExtraData = string_8; this.mX = int_5; this.mY = int_6; this.double_0 = double_1; this.int_3 = int_7; this.string_7 = string_9; this.bool_1 = false; this.int_4 = 0; this.InteractingUser = 0u; this.uint_4 = 0u; this.bool_0 = false; this.LimitedId = LimitedId; this.LimitetCnt = LimitedCnt; this.string_1 = "none"; this.enum5_0 = RoomItem.Enum5.const_0; this.string_2 = ""; this.string_3 = ""; this.string_4 = ""; this.string_5 = ""; this.string_6 = ""; this.FireWorkCount = 0; this.dictionary_1 = new Dictionary<RoomUser, int>(); this.Item = Essential.GetGame().GetItemManager().GetItemById(uint_7); this.class14_0 = class14_1; if (this.GetBaseItem() == null) { Logging.LogException("Unknown baseID: " + uint_7); } string text = this.GetBaseItem().InteractionType.ToLower(); if (text != null) { if (!(text == "teleport")) { if (!(text == "hopper")) { if (!(text == "roller")) { if (!(text == "blue_score")) { if (!(text == "green_score")) { if (!(text == "red_score")) { if (text == "yellow_score") { this.string_1 = "yellow"; } } else { this.string_1 = "red"; } } else { this.string_1 = "green"; } } else { this.string_1 = "blue"; } } else { this.bool_4 = true; class14_1.Boolean_1 = true; } } else { this.ReqUpdate(0); } } else { this.ReqUpdate(0); } } if (text != null) { switch (text) { case "freeze_blue_gate": case "freeze_blue_score": case "bb_blue_gate": this.team = Team.Blue; break; case "freeze_red_gate": case "freeze_red_score": case "bb_red_gate": this.team = Team.Red; break; case "freeze_green_gate": case "freeze_green_score": case "bb_green_gate": this.team = Team.Green; break; case "freeze_yellow_gate": case "freeze_yellow_score": case "bb_yellow_gate": this.team = Team.Yellow; break; case "jukebox": RoomMusicController roomMusicController = this.GetRoom().GetRoomMusicController(); roomMusicController.LinkRoomOutputItemIfNotAlreadyExits(this); break; } } this.bool_2 = (this.GetBaseItem().Type == 'i'); this.bool_3 = (this.GetBaseItem().Type == 's'); this.dictionary_0 = this.GetRoom().method_94(this.GetBaseItem().Length, this.GetBaseItem().Width, this.mX, this.mY, int_7); this.GuildData = GuildData; }
public static void ShowResults(Room Room, int QuestionId, GameClient Session) { Thread.Sleep(30000); string Question; DataTable Data = null; using (DatabaseClient dbClient = Essential.GetDatabase().GetClient()) { Question = dbClient.ReadString("SELECT question FROM infobus_questions WHERE id = '" + QuestionId + "' LIMIT 1"); Data = dbClient.ReadDataTable("SELECT * FROM infobus_answers WHERE question_id = '" + QuestionId + "'"); } /*ServerMessage InfobusQuestion = new ServerMessage(80); InfobusQuestion.AppendStringWithBreak(Question); InfobusQuestion.AppendInt32(Data.Rows.Count); if (Data != null) { foreach (DataRow Row in Data.Rows) { int ResultCount; InfobusQuestion.AppendInt32((int)Row["id"]); InfobusQuestion.AppendStringWithBreak((string)Row["answer_text"]); using (DatabaseClient dbClient = Essential.GetDatabase().GetClient()) { ResultCount = dbClient.ReadInt32("SELECT COUNT(*) FROM infobus_results WHERE answer_id = '" + (int)Row["id"] + "' AND question_id = '" + QuestionId + "'"); } InfobusQuestion.AppendInt32(ResultCount); } } int AnswerUserCount; using (DatabaseClient dbClient = Essential.GetDatabase().GetClient()) { AnswerUserCount = dbClient.ReadInt32("SELECT COUNT(*) FROM infobus_results WHERE question_id = '" + QuestionId + "'"); } InfobusQuestion.AppendInt32(AnswerUserCount); Room.SendMessage(InfobusQuestion, null); using (DatabaseClient dbClient = Essential.GetDatabase().GetClient()) { dbClient.ExecuteQuery("DELETE FROM infobus_results WHERE question_id = '" + QuestionId + "'"); }*/ ServerMessage InfobusQuestion = new ServerMessage(Outgoing.InfobusPoll2); // Updated InfobusQuestion.AppendStringWithBreak(Question); InfobusQuestion.AppendInt32(Data.Rows.Count); if (Data != null) { foreach (DataRow Row in Data.Rows) { int ResultCount = Room.InfobusAnswers.Where(number => (int)Data.Rows[number - 1]["id"] == (int)Row["id"]).Count(); InfobusQuestion.AppendInt32((int)Row["id"]); InfobusQuestion.AppendStringWithBreak((string)Row["answer_text"]); InfobusQuestion.AppendInt32(ResultCount); } } int AnswerUserCount = Room.InfobusAnswers.Count; InfobusQuestion.AppendInt32(AnswerUserCount); Room.SendMessage(InfobusQuestion, null); Room.InfobusAnswers.Clear(); }
public void Fill(Room Room) { this.Id = Room.Id; this.Name = Room.Name; this.Description = Room.Description; this.Type = Room.Type; this.Owner = Room.Owner; this.Category = Room.Category; this.State = Room.State; this.UsersNow = Room.UsersNow; this.UsersMax = Room.UsersMax; this.ModelName = Room.ModelName; this.CCTs = Room.CCTs; this.Score = Room.Score; this.Tags = Room.Tags; this.AllowPet = Room.AllowPet; this.AllowPetsEating = Room.AllowPetsEating; this.AllowWalkthrough = Room.AllowWalkthrough; this.Hidewall = Room.Hidewall; this.Wallthick = Room.Wallthick; this.Floorthick = Room.Floorthick; this.myIcon = Room.RoomIcon; this.Password = Room.Password; this.Event = Room.Event; this.OwnerId = Room.OwnerId; this.Wallpaper = Room.Wallpaper; this.Floor = Room.Floor; this.Landscape = Room.Landscape; this.Achievement = Room.Achievement; this.class28_0 = Essential.GetGame().GetRoomManager().GetModel(ModelName, Id); }