public void ProjectTo(IVector3 where) { BuffVector3d aux = new BuffVector3d(where); aux.ProjV(new Vector3d(this.x, this.y, this.z)); this.Set(aux.X, aux.Y, aux.Z); }
public void ProjectTo(IPoint3 p1, IVector3 where) { ITuple3_Double _p1 = p1.AsTupleDouble(); BuffVector3d aux = new BuffVector3d(where); aux.ProjV(new Vector3d(_p1.X, _p1.Y, _p1.Z)); this.Set(aux.X, aux.Y, aux.Z); }