示例#1
0
        private void OnWizardCreate()
        {
            var path = EditorUtility.SaveFilePanel(
                title: _("Export VRM file"),
                directory: "",
                defaultName: "test.vrm",
                extension: "vrm"
                );

            if (string.IsNullOrEmpty(path))
            {
                return;
            }

            this.expressions = this.expressionPresetFlagPairs
                               .Where(expression => expression.Value != 0)
                               .ToDictionary(
                expression => expression.Key,
                expression => VRChatToVRMWizard.PresetFieldPairs[expression.Key] == nameof(VRChatExpressionBinding.AnimationClip)
                        ? new VRChatExpressionBinding()
            {
                AnimationClip = this.animations.ElementAt(expression.Value - 1)
            }
                        : new VRChatExpressionBinding()
            {
                ShapeKeyNames = VRChatToVRMWizard.ToKeys(this.maybeBlinkShapeKeyNames, expression.Value)
            }
                ).Concat(this.expressions.Where(expression => VRChatUtility.ExpressionPresetVRChatVisemeIndexPairs.Keys.Contains(expression.Key)))
                               .ToDictionary(expression => expression.Key, expression => expression.Value);

            if (string.IsNullOrEmpty(this.meta.Title))
            {
                this.meta.Title = this.prefabOrInstance.name;
            }
            if (this.meta.Version == null)
            {
                this.meta.Version = "";
            }
            if (this.meta.Author == null)
            {
                this.meta.Author = " ";
            }
            if (this.meta.ContactInformation == null)
            {
                this.meta.ContactInformation = "";
            }
            if (this.meta.Reference == null)
            {
                this.meta.Reference = "";
            }

            VRChatToVRMConverter.Convert(
                path,
                this.prefabOrInstance,
                this.meta,
                this.expressions
                );

            EditorUtility.DisplayDialog(Converter.Name + " " + Converter.Version, $"「{path}」へ出力が完了しました。", "OK");
        }
示例#2
0
        private static IEnumerable <T> ToKeys <T>(IEnumerable <T> allKeys, int flags)
        {
            var keyFlagPairs = VRChatToVRMWizard.ToKeyFlagPairs(allKeys);
            var keys         = new List <T>();

            foreach (var(key, flag) in keyFlagPairs)
            {
                if ((flags & flag) != 0)
                {
                    keys.Add(key);
                }
            }
            return(keys);
        }
示例#3
0
        private static int ToFlags <T>(IEnumerable <T> allKeys, IEnumerable <T> keys)
        {
            var keyFlagPairs = VRChatToVRMWizard.ToKeyFlagPairs(allKeys);
            var flags        = 0;

            foreach (var key in keys)
            {
                if (!keyFlagPairs.ContainsKey(key))
                {
                    // UnityEditorMaxMultiSelectCountオーバー
                    continue;
                }
                flags |= keyFlagPairs[key];
            }
            return(flags);
        }
示例#4
0
        protected override bool DrawWizardGUI()
        {
            this.isValid = true;

            if (VRChatUtility.SDKVersion == null)
            {
                EditorGUILayout.HelpBox(_("VRChat SDK2 or SDK3 has not been imported."), MessageType.Error);
                this.isValid = false;
                return(true);
            }

            if (!this.prefabOrInstance.GetComponent <Animator>().isHuman)
            {
                EditorGUILayout.HelpBox(_("This is not humanoid."), MessageType.Error);
                this.isValid = false;
                return(true);
            }

            if (Application.unityVersion != VRChatUtility.SDKSupportedUnityVersion)
            {
                EditorGUILayout.HelpBox(string.Format(
                                            _("Unity {0} is running. If you are using a different version than {1}, VRChat SDK might not work correctly. Recommended using Unity downloaded from {2} ."),
                                            Application.unityVersion,
                                            VRChatUtility.SDKSupportedUnityVersion,
                                            VRChatUtility.DownloadURL
                                            ), MessageType.Warning);
            }

            if (this.expressions == null)
            {
                this.shapeKeyNames = this.prefabOrInstance.GetComponentsInChildren <SkinnedMeshRenderer>()
                                     .Select(renderer => renderer.sharedMesh)
                                     .Where(mesh => mesh != null)
                                     .SelectMany(mesh => SkinnedMeshUtility.GetAllShapeKeys(mesh, useShapeKeyNormalsAndTangents: false))
                                     .Select(shapeKey => shapeKey.Name)
                                     .Distinct();

                (this.animations, this.expressions)
                    = VRChatUtility.DetectVRChatExpressions(this.prefabOrInstance, this.shapeKeyNames);
                this.animationNames = new[] { "-" }.Concat(this.animations.Select(animation => animation.name)).ToArray();

                this.maybeBlinkShapeKeyNames = this.expressions
                                               .Where(expression => VRChatToVRMWizard.PresetFieldPairs.ContainsKey(expression.Key) &&
                                                      VRChatToVRMWizard.PresetFieldPairs[expression.Key] == nameof(VRChatExpressionBinding.ShapeKeyNames))
                                               .SelectMany(expression => expression.Value.ShapeKeyNames)
                                               .Concat(VRChatUtility.DetectBlinkShapeKeyNames(this.shapeKeyNames))
                                               .Distinct()
                                               .Take(VRChatToVRMWizard.UnityEditorMaxMultiSelectCount)
                                               .ToArray();

                this.expressionPresetFlagPairs = VRChatToVRMWizard.PresetFieldPairs
                                                 .ToDictionary(
                    presetFieldPair => presetFieldPair.Key,
                    presetFieldPair => this.expressions.ContainsKey(presetFieldPair.Key)
                            ? (VRChatToVRMWizard.PresetFieldPairs[presetFieldPair.Key] == nameof(VRChatExpressionBinding.AnimationClip)
                                ? 1 + this.animations.ToList().IndexOf(this.expressions[presetFieldPair.Key].AnimationClip)
                                : VRChatToVRMWizard.ToFlags(this.maybeBlinkShapeKeyNames, this.expressions[presetFieldPair.Key].ShapeKeyNames))
                            : 0
                    );

                this.metaEditor = Editor.CreateEditor(this.meta);
            }

            EditorGUILayout.LabelField("Expressions", EditorStyles.boldLabel);
            foreach (var(preset, field) in VRChatToVRMWizard.PresetFieldPairs)
            {
                this.expressionPresetFlagPairs[preset]
                    = VRChatToVRMWizard.PresetFieldPairs[preset] == nameof(VRChatExpressionBinding.AnimationClip)
                        ? EditorGUILayout.Popup(
                          preset.ToString(),
                          this.expressionPresetFlagPairs[preset],
                          this.animationNames
                          )
                        : EditorGUILayout.MaskField(
                          preset.ToString(),
                          this.expressionPresetFlagPairs[preset],
                          this.maybeBlinkShapeKeyNames
                          );
            }

            this.metaEditor.OnInspectorGUI();

            return(true);
        }
示例#5
0
 private static void ExportVRM()
 {
     VRChatToVRMWizard.Open(ClosestModel());
 }