public Vector4L(Vector3L xyz, long t = 0) { _x = xyz.X; _y = xyz.Y; _z = xyz.Z; _t = t; }
public Vector3i(Vector3L v) { _x = ((int)v.X); _y = ((int)v.Y); _z = ((int)v.Z); }
public Vector3(Vector3L v) { _x = v.X; _y = v.Y; _z = v.Z; }