public void Read(IDataInput param1, ICommandLookup lookup) { this.type = lookup.Lookup(param1) as CooldownTypeModule; this.type.Read(param1, lookup); this.seconds = param1.ReadInt(); this.seconds = param1.Shift(this.seconds, 30); }
public ClientUISlotBarCategoryItemModule(int param1 = 0, ClientUISlotBarCategoryItemStatusModule param2 = null, ClientUISlotBarCategoryItemTimerModule param3 = null, CooldownTypeModule param4 = null, short param5 = 0, short param6 = 0, bool param7 = false) { this.var_848 = param1; if (param2 == null) { this.status = new ClientUISlotBarCategoryItemStatusModule(); } else { this.status = param2; } if (param3 == null) { this.timer = new ClientUISlotBarCategoryItemTimerModule(); } else { this.timer = param3; } if (param4 == null) { this.var_1273 = new CooldownTypeModule(); } else { this.var_1273 = param4; } this.counterType = param5; this.actionStyle = param6; this.showTooltipCooldownTimer = param7; }
public void Read(IDataInput param1, ICommandLookup lookup) { this.timerState = lookup.Lookup(param1) as ClientUISlotBarCategoryItemTimerStateModule; this.timerState.Read(param1, lookup); this.time = param1.ReadDouble(); this.cooldownType = lookup.Lookup(param1) as CooldownTypeModule; this.cooldownType.Read(param1, lookup); this.maxTime = param1.ReadDouble(); param1.ReadShort(); }
public CooldownReachedCommand(CooldownTypeModule param1 = null) { if (param1 == null) { this.type = new CooldownTypeModule(); } else { this.type = param1; } }
public CooldownStartedCommand(CooldownTypeModule param1 = null, int param2 = 0) { if (param1 == null) { this.type = new CooldownTypeModule(); } else { this.type = param1; } this.seconds = param2; }
public void Read(IDataInput param1, ICommandLookup lookup) { this.var_848 = param1.ReadInt(); this.var_848 = param1.Shift(this.var_848, 31); this.showTooltipCooldownTimer = param1.ReadBoolean(); this.status = lookup.Lookup(param1) as ClientUISlotBarCategoryItemStatusModule; this.status.Read(param1, lookup); this.timer = lookup.Lookup(param1) as ClientUISlotBarCategoryItemTimerModule; this.timer.Read(param1, lookup); this.var_1273 = lookup.Lookup(param1) as CooldownTypeModule; this.var_1273.Read(param1, lookup); this.actionStyle = param1.ReadShort(); param1.ReadShort(); param1.ReadShort(); this.counterType = param1.ReadShort(); }
public UpdateMenuItemCooldownGroupTimerCommand(CooldownTypeModule param1 = null, ClientUISlotBarCategoryItemTimerStateModule param2 = null, double param3 = 0, double param4 = 0) { if (param1 == null) { this.cooldownType = new CooldownTypeModule(); } else { this.cooldownType = param1; } if (param2 == null) { this.timerState = new ClientUISlotBarCategoryItemTimerStateModule(); } else { this.timerState = param2; } this.time = param3; this.maxTime = param4; }
public void Read(IDataInput param1, ICommandLookup lookup) { this.type = lookup.Lookup(param1) as CooldownTypeModule; this.type.Read(param1, lookup); }