/// <summary> /// Deprecated Method for adding a new object to the Priorities EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToPriorities(Priority priority) { base.AddObject("Priorities", priority); }
/// <summary> /// Create a new Priority object. /// </summary> /// <param name="ordinal">Initial value of the Ordinal property.</param> /// <param name="name">Initial value of the Name property.</param> /// <param name="is_Default">Initial value of the Is_Default property.</param> /// <param name="due">Initial value of the Due property.</param> /// <param name="due_within">Initial value of the Due_within property.</param> /// <param name="due_within_time_period">Initial value of the Due_within_time_period property.</param> /// <param name="alert_within">Initial value of the Alert_within property.</param> /// <param name="alert_within_time_period">Initial value of the Alert_within_time_period property.</param> public static Priority CreatePriority(global::System.Byte ordinal, global::System.String name, global::System.Boolean is_Default, global::System.Byte due, global::System.Int16 due_within, global::System.Byte due_within_time_period, global::System.Int16 alert_within, global::System.Byte alert_within_time_period) { Priority priority = new Priority(); priority.Ordinal = ordinal; priority.Name = name; priority.Is_Default = is_Default; priority.Due = due; priority.Due_within = due_within; priority.Due_within_time_period = due_within_time_period; priority.Alert_within = alert_within; priority.Alert_within_time_period = alert_within_time_period; return priority; }