/// <summary> /// 调用存储过程修改一个 /// </summary> /// <param name="info">实体对象</param> /// <returns>更新成功返回ture,否则返回false</returns> public static bool Join_AbilityResultsEdit(Entity.Join_AbilityResults info) { SqlParameter[] prams = { SqlDB.MakeInParam("@AbilityResultsId", SqlDbType.Int, 4, info.AbilityResultsId), SqlDB.MakeInParam("@UserId", SqlDbType.Int, 4, info.UserId), SqlDB.MakeInParam("@Language", SqlDbType.Float, 8, info.Language), SqlDB.MakeInParam("@Tissue", SqlDbType.Float, 8, info.Tissue), SqlDB.MakeInParam("@Among", SqlDbType.Float, 8, info.Among), SqlDB.MakeInParam("@Mathematics", SqlDbType.Float, 8, info.Mathematics), SqlDB.MakeInParam("@Motion", SqlDbType.Float, 8, info.Motion), SqlDB.MakeInParam("@Writing", SqlDbType.Float, 8, info.Writing), SqlDB.MakeInParam("@Watch", SqlDbType.Float, 8, info.Watch), SqlDB.MakeInParam("@Space", SqlDbType.Float, 8, info.Space), SqlDB.MakeInParam("@Art", SqlDbType.Float, 8, info.Art), }; int intReturnValue = 0; intReturnValue = SqlDB.ExecuteNonQuery(strCon, CommandType.StoredProcedure, "Join_AbilityResultsEdit", prams); if (intReturnValue == 1) { return(true); } return(false); }
public static Entity.Join_AbilityResults Join_AbilityResultsEntityGetByUserId(int UserId) { Entity.Join_AbilityResults info = new Entity.Join_AbilityResults(); DataTable dt = SqlDB.ExecuteDataset(strCon, CommandType.Text, "SELECT TOP 1 * FROM [Join_AbilityResults] WHERE UserId = " + UserId + " ORDER BY AbilityResultsId DESC").Tables[0]; if (dt.Rows.Count > 0) { info.AbilityResultsId = Basic.Utils.StrToInt(dt.Rows[0]["AbilityResultsId"].ToString(), 0); info.UserId = Basic.Utils.StrToInt(dt.Rows[0]["UserId"].ToString(), 0); info.Among = Basic.Utils.StrToFloat(dt.Rows[0]["Among"].ToString(), 0); info.Art = Basic.Utils.StrToFloat(dt.Rows[0]["Among"].ToString(), 0); info.Language = Basic.Utils.StrToFloat(dt.Rows[0]["Among"].ToString(), 0); info.Mathematics = Basic.Utils.StrToFloat(dt.Rows[0]["Among"].ToString(), 0); info.Motion = Basic.Utils.StrToFloat(dt.Rows[0]["Among"].ToString(), 0); info.Space = Basic.Utils.StrToFloat(dt.Rows[0]["Among"].ToString(), 0); info.Tissue = Basic.Utils.StrToFloat(dt.Rows[0]["Among"].ToString(), 0); info.Watch = Basic.Utils.StrToFloat(dt.Rows[0]["Among"].ToString(), 0); info.Writing = Basic.Utils.StrToFloat(dt.Rows[0]["Among"].ToString(), 0); info.AddTime = Basic.Utils.StrToDateTime(dt.Rows[0]["AddTime"].ToString()); return(info); } else { return(null); } }
/// <summary> /// 获取某一个实体 /// </summary> /// <param name="AbilityResultsId">标识</param> /// <returns>返回Entity</returns> public static Entity.Join_AbilityResults Join_AbilityResultsEntityGet(int AbilityResultsId) { Entity.Join_AbilityResults info = new Entity.Join_AbilityResults(); DataTable dt = SqlDB.ExecuteDataset(strCon, CommandType.Text, "SELECT * FROM [Join_AbilityResults] WHERE AbilityResultsId = " + AbilityResultsId + ";").Tables[0]; if (dt.Rows.Count > 0) { info.AbilityResultsId = Basic.Utils.StrToInt(dt.Rows[0]["AbilityResultsId"].ToString(), 0); info.UserId = Basic.Utils.StrToInt(dt.Rows[0]["UserId"].ToString(), 0); } return(info); }
/// <summary> /// 调用存储过程增加一个 /// </summary> /// <param name="info">实体对象</param> /// <returns>正常返回大于 0 的自增id, 0代表重复,否则返回-1</returns> public static int Join_AbilityResultsAdd(Entity.Join_AbilityResults info) { SqlParameter[] prams = { SqlDB.MakeInParam("@UserId", SqlDbType.Int, 4, info.UserId), SqlDB.MakeInParam("@Language", SqlDbType.Float, 8, info.Language), SqlDB.MakeInParam("@Tissue", SqlDbType.Float, 8, info.Tissue), SqlDB.MakeInParam("@Among", SqlDbType.Float, 8, info.Among), SqlDB.MakeInParam("@Mathematics", SqlDbType.Float, 8, info.Mathematics), SqlDB.MakeInParam("@Motion", SqlDbType.Float, 8, info.Motion), SqlDB.MakeInParam("@Writing", SqlDbType.Float, 8, info.Writing), SqlDB.MakeInParam("@Watch", SqlDbType.Float, 8, info.Watch), SqlDB.MakeInParam("@Space", SqlDbType.Float, 8, info.Space), SqlDB.MakeInParam("@Art", SqlDbType.Float, 8, info.Art), }; return(Basic.Utils.StrToInt(SqlDB.ExecuteScalar(strCon, CommandType.StoredProcedure, "Join_AbilityResultsAdd", prams).ToString(), -1)); }