private void UpdateCurrentPlayer(BlackJackPlayer player) => CurrentPlayer = player.Identifier == Dealer.Identifier ? _players.First() : _players.SkipWhile(p => p.Identifier != player.Identifier) .Skip(1).Take(1).Single();
private void UpdateCurrentPlayer(BlackJackPlayer player) => CurrentPlayer = player.Identifier == Dealer.Identifier ? _players.First() : _players.SkipWhile(p => p.Identifier != player.Identifier) .Skip(1).Take(1).Single();