void Awake() { _allPools = findAllPools(); if (_allPools == null) { return; } var binaryBlueprint = ((BinaryBlueprint)target); _allPoolNames = _allPools.Select(pool => pool.metaData.poolName).ToArray(); BinaryBlueprintInspector.UpdateBinaryBlueprint(binaryBlueprint, _allPoolNames); _blueprint = binaryBlueprint.Deserialize(); AssetDatabase.RenameAsset(AssetDatabase.GetAssetPath(target), _blueprint.name); _poolIndex = Array.IndexOf(_allPoolNames, _blueprint.poolIdentifier); switchToPool(); _entity.ApplyBlueprint(_blueprint); EntityDrawer.Initialize(); }
public override void OnInspectorGUI() { DrawDefaultInspector(); if (GUILayout.Button("Find all Blueprints")) { var blueprints = ((Blueprints)target); blueprints.blueprints = BinaryBlueprintInspector.FindAllBlueprints(); EditorUtility.SetDirty(blueprints); } }