private static void Main(string[] args) { GameEvent.OnGameLoad += delegate { if (ObjectManager.Player.CharacterName != "Kalista") { return; } Kalista.OnLoad(); }; }
private static void Main(string[] args) { Events.OnLoad += (sender, e) => { if (Player.Instance.CharacterName != "Kalista") { return; } Kalista.OnLoad(); }; }