public D3D11Renderer([Import] ID3D11Context context, [Import] BrushCache brushCache, [Import] TextFormatCache textFormatCache) { this.context = context; this.brushCache = brushCache; this.textFormatCache = textFormatCache; }
public D3D11Renderer([Import] ID3D11Context context, [Import] BrushCache brushCache, [Import] TextFormatCache textFormatCache, [Import] D3D11TextureManager textureManager) { this.context = context; this.brushCache = brushCache; this.textFormatCache = textFormatCache; this.textureManager = textureManager; }
public D3D11Renderer(ID3D11Context context, BrushCache brushCache, TextFormatCache textFormatCache, D3D11TextureManager textureManager) { this.context = context; this.brushCache = brushCache; this.textFormatCache = textFormatCache; this.textureManager = textureManager; this.textureManager.VpkLoaded += this.OnVpkLoaded; }