internal override void Start() { abg = AddComponent <AssetBundleGroup>(); sbg = AddComponent <SceneBundleGroup>(); wfg = AddComponent <WWWFileGroup>(); wag = AddComponent <WWWAudioGroup>(); gsd = AddComponent <GOEStringDelegate>(); glm = AddComponent <GOELoaderMgr>(); InitRuntimePlatformPathResolver(); LoadSQLiteBundleMap(); }
internal override void Start() { loadingProgress = AddComponent <LoadingProgress>(); abg = AddComponent <AssetBundleGroup>(); sbg = AddComponent <SceneBundleGroup>(); wfg = AddComponent <WWWFileGroup>(); wag = AddComponent <WWWAudioGroup>(); gsd = AddComponent <GOEStringDelegate>(); glm = AddComponent <GOELoaderMgr>(); rbl = AddComponent <ResBundleList>(); rim = AddComponent <ResIdxMap>(); brn = AddComponent <BundleRename>(); initialize(); }