public void DrawImage(IImage image, int x, int y, int width, int height) { XnaContextSettings xnaContextSettings = CurrentSettings(); var xnaImage = (XnaImage)image; currentSpriteBatch.Draw(xnaImage.Texture, new Microsoft.Xna.Framework.Rectangle(xnaContextSettings.Left + x, xnaContextSettings.Top + y, width, height), xnaImage.SourceRectangle, WHITE, 0, Vector2.Zero, DrawingEffectsToSpriteEffects(xnaContextSettings.DrawingEffects), 1); }
public void Translate(int x, int y) { XnaContextSettings xnaContextSettings = CurrentSettings(); xnaContextSettings.Left += x; xnaContextSettings.Top += y; }
public void DrawImage(IImage image, int x, int y, double angle, int centerX, int centerY) { XnaContextSettings xnaContextSettings = CurrentSettings(); var xnaImage = (XnaImage)image; Vector2 location = new Vector2(xnaContextSettings.Left + x + centerX, xnaContextSettings.Top + y + centerY); Vector2 origin = new Vector2(centerX, centerY); currentSpriteBatch.Draw(xnaImage.Texture, location, xnaImage.SourceRectangle, WHITE, (float)angle, origin, 1.0f, DrawingEffectsToSpriteEffects(xnaContextSettings.DrawingEffects), 1); }
public void DrawString(string fontName, string text, int x, int y, Color color) { XnaContextSettings xnaContextSettings = CurrentSettings(); var font = renderer.GetFont(fontName); if (font == null) { return; } currentSpriteBatch.DrawString(font, text, new Vector2(xnaContextSettings.Left + x, xnaContextSettings.Top + y), new Microsoft.Xna.Framework.Color(color.R, color.G, color.B, color.A), 0, new Vector2(0, 0), 1.0f, SpriteEffects.None, 1); }
public void DrawString(string fontName, string text, int x, int y) { XnaContextSettings xnaContextSettings = CurrentSettings(); var font = renderer.GetFont(fontName); if (font == null) { return; } currentSpriteBatch.DrawString(font, text, new Vector2(xnaContextSettings.Left + x, xnaContextSettings.Top + y), WHITE, 0, new Vector2(0, 0), 1.0f, SpriteEffects.None, 1); }
public void DrawRectangle(Color color, int x, int y, int width, int height) { XnaContextSettings xnaContextSettings = CurrentSettings(); currentSpriteBatch.Draw(shapeCache.GetShape(color, width, height), new Vector2(xnaContextSettings.Left + x, xnaContextSettings.Top + y), WHITE); }
public void SetDrawingEffects(DrawingEffects drawingEffects) { XnaContextSettings xnaContextSettings = CurrentSettings(); xnaContextSettings.DrawingEffects = drawingEffects; }