public ref QuaternionWide GetOrientationB(ref ConvexPairWide <TShapeA, TShapeWideA, TShapeB, TShapeWideB> pair) { return(ref pair.OrientationB); }
public ref Vector3Wide GetOffsetB(ref ConvexPairWide <TShapeA, TShapeWideA, TShapeB, TShapeWideB> pair) { return(ref pair.OffsetB); }
public ref Vector <float> GetSpeculativeMargin(ref ConvexPairWide <TShapeA, TShapeWideA, TShapeB, TShapeWideB> pair) { return(ref pair.SpeculativeMargin); }
public ref TShapeWideB GetShapeB(ref ConvexPairWide <TShapeA, TShapeWideA, TShapeB, TShapeWideB> pair) { return(ref pair.B); }
public ref Vector <int> GetFlipMask(ref ConvexPairWide <TShapeA, TShapeWideA, TShapeB, TShapeWideB> pair) { return(ref pair.FlipMask); }