示例#1
0
 public void Update(double elapsedTime)
 {
     if (_usingController)
     {
         Sdl.SDL_JoystickUpdate();
         Controller.Update();
     }
     Mouse.Update(elapsedTime);
 }
示例#2
0
 public void Update(double elapsedTime, Vector origin, double width, double height)
 {
     StandardUpdate();
     Mouse.Update(elapsedTime, origin, width, height);
 }
示例#3
0
 public void Update(double elapsedTime)
 {
     StandardUpdate();
     Mouse.Update(elapsedTime);
 }