public WebScreen(WebScreenManager webScreenManager) { ScreenManager = webScreenManager; WebLayouts = new List <WebLayout>(); Element = (DivElement)Document.CreateElement("div"); }
public void Init(IRenderer renderer, IClientSettings clientSettings) { Renderer = (WebRenderer)renderer; ClientSettings = clientSettings; ScreenManager = new WebScreenManager(Renderer, this); Game.InitScreens(renderer, ScreenManager); SocketManager = new WebSocketManager(); Game.InitSocketManager(SocketManager); }