示例#1
0
 public Game(EngineSystemsCollection engineSystems, GameSystemCollection gameSystems)
 {
     _engineSystems = engineSystems;
     _gameSystems   = gameSystems;
 }
示例#2
0
        public MyGame(EngineSystemsCollection engineSystems, GameSystemCollection gameSystems) : base(engineSystems, gameSystems)
        {
            //gameSystems.AddSystem(new RenderManager(engineSystems));

            //gameSystems.InitAll();
        }