/// <summary> /// Creates a new biomed terrain instance with given biome generator. /// </summary> /// <param name="biomeGenerator"><see cref="BiomeGenerator"/></param> public BiomedTerrain(BiomeGenerator biomeGenerator) { this.BiomeGenerator = biomeGenerator; }
public ValleyTerrain(BiomeGenerator biomeGenerator) : base(biomeGenerator) { }
public MountainousTerrain(BiomeGenerator biomeGenerator) : base(biomeGenerator) { }
public FlatDebugTerrain(BiomeGenerator biomeGenerator) : base(biomeGenerator) { }