public static SmallTurretShoot Create(SmallTurret target) { var state = SmallTurretState.Create <SmallTurretShoot>(target); return(state); }
public static SmallTurretIdle Create(SmallTurret target) { SmallTurretIdle state = SmallTurretState.Create <SmallTurretIdle>(target); return(state); }