/// <summary> /// Create a new EncounterMonster object. /// </summary> /// <param name="encounterID">Initial value of the EncounterID property.</param> /// <param name="monsterID">Initial value of the MonsterID property.</param> public static EncounterMonster CreateEncounterMonster(global::System.Int32 encounterID, global::System.Int32 monsterID) { EncounterMonster encounterMonster = new EncounterMonster(); encounterMonster.EncounterID = encounterID; encounterMonster.MonsterID = monsterID; return encounterMonster; }
/// <summary> /// Deprecated Method for adding a new object to the EncounterMonsters EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToEncounterMonsters(EncounterMonster encounterMonster) { base.AddObject("EncounterMonsters", encounterMonster); }