public UpdateRomDataServerWindow() { InitializeComponent(); Data = new GameData(); mLogger = LogManager.GetLogger(this.GetType().Name); }
public void Initialize(GameData data) { Data = data; txtGameName.Text = data.GameName; txtGamePublisher.Text = data.GamePublisher; txtGameSystem.Text = data.GameSystem; pnlImage.BackgroundImage = data.GameImage; txtGameSystem.Enabled = false; }
private async void lblClickHere_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { using (UpdateRomDataServerWindow form = new UpdateRomDataServerWindow()) { form.Initialize(mSelectedRomData); DialogResult res = form.ShowDialog(this); if(res == DialogResult.OK) { mSelectedRomData = form.Data; SetGameInfoLabels(mSelectedRomData.GameName, mSelectedRomData.GamePublisher, mSelectedRomData.GameSystem, mSelectedRomData.GameImage, true,mSelectedRomData.TimePlayed); await mRomDataComponent.UpdateOrAddGameData(mSelectedRomId, mSelectedRomData); } } }
private async void treeEmulatorView_AfterSelect(object sender, TreeViewEventArgs e) { TreeNode selectedNode = e.Node; mLogger.Info(String.Format("Selected Node: {0} at level {1}",selectedNode.FullPath, selectedNode.Level)); SetGameInfoLabels(); if(selectedNode.Level == 1) { // user selected a node corresponding to an emulator String emulatorName = selectedNode.Text; Emulator emu = mLoadedEmulators.First(f => f.Name == emulatorName); mLogger.Debug(String.Format("Selected node is an Emulator node for emulator <{0}>",emu.ToString())); CurrentCommand = new Command(emu.Path); } else if(selectedNode.Level == 2) { // User selected a node corresponding to a path String emulatorName = selectedNode.Parent.Text; Emulator emu = mLoadedEmulators.First(f => f.Name == emulatorName); String path = selectedNode.Text; mLogger.Debug(String.Format("Selected node is a Path node corresponding to emulator <{0}>",emu.ToString())); // Create the command line for this rom String argReplacements = ArgumentUtilities.SplitPath(path); mLogger.DebugFormat("Converted path {0} to replacement string {1}",path,argReplacements); CurrentCommand = new Command(emu.Path, emu.Arguments, argReplacements); mLogger.Info(String.Format("Completed command line: {0}", CurrentCommand.ToString())); // Query the server (if rom could be read) for the rom details string romId = null; string romSystem = null; SetGameInfoLabels("Fetching Game Info"); if(mRomDataComponent.TryLoadRomData(path,out romId, out romSystem)) { mSelectedRomId = romId; mSelectedRomData = await mRomDataComponent.RetrieveGameData(romId, romSystem); SetGameInfoLabels(mSelectedRomData.GameName, mSelectedRomData.GamePublisher, mSelectedRomData.GameSystem, mSelectedRomData.GameImage,true,mSelectedRomData.TimePlayed); } else { SetGameInfoLabels("Rom Could Not Be Parsed"); } } else { mLogger.Debug("Selected node is not a Path or Emulator node, clearing command line"); CurrentCommand = new Command(); } }
public async Task UpdateOrAddGameData(string romId, GameData data) { mLogger.Debug(String.Format("UpdateOrAddGameData called with rom id {0} and data {1}", romId, data)); await mAccessor.UpdateOrAddGameData(romId, data); }
public void UpdateGamePlayTime(string romId, GameData data) { mLogger.DebugFormat("Attempting to update rom {0} game play time to {1}",romId,data.TimePlayed.TotalSeconds); mAccessor.UpdateGamePlayedTime(romId, data); }