public void Translate(Client client,byte packetId,PacketIn packet) { if(!Handlers.ContainsKey(packetId)) { PacketTranslator.DumpUnknown(client,packet); } else { Handlers[packetId](client,packet); } }
public void DeclareWarList(Client client, PacketIn packet) { }
public void AllianceOfferAnswer(Client client, PacketIn packet) { }
public void Disband(Client client, PacketIn packet) { }
public void SetFlag(Client client, PacketIn packet) { }
public void UnfurlStandardCancel(Client client,PacketIn packet) { }
public void SetGateLimit(Client client, PacketIn packet) { }
public void TaxRate(Client client, PacketIn packet) { }
public void KickPlayer(Client client, PacketIn packet) { }
public void BasicInfo(Client client, PacketIn packet) { }
public void AdminInfo(Client client, PacketIn packet) { }
public void SetGuildName(Client client, PacketIn packet) { }
public void SetContent(Client client, PacketIn packet) { }
public void Dummy(Client client, PacketIn packet) { client.Send(new Packets.GuildDummy()); }
public void SetTrial(Client client, PacketIn packet) { }
public void TrialUnfurlStandard(Client client, PacketIn packet) { }
public void CastleInfo(Client client, PacketIn packet) { }
public void SetMOTD(Client client, PacketIn packet) { }
public void CastleGateNPC(Client client, PacketIn packet) { }
public void SetExp(Client client, PacketIn packet) { }
public void CollectTax(Client client, PacketIn packet) { }
public void SetSkill(Client client, PacketIn packet) { }
public void ConfluxAnswer(Client client, PacketIn packet) { }
public void CheckFlag(Client client, PacketIn packet) { }