public Preset(sbyte presetId, sbyte symbolId, bool mount, PresetItem[] objects) { PresetId = presetId; SymbolId = symbolId; Mount = mount; Objects = objects; }
public virtual void Deserialize(BigEndianReader reader) { PresetId = reader.ReadSByte(); SymbolId = reader.ReadSByte(); Mount = reader.ReadBoolean(); var limit = reader.ReadUShort(); Objects = new PresetItem[limit]; for (int i = 0; i < limit; i++) { Objects[i] = new PresetItem(); Objects[i].Deserialize(reader); } }
public override void Deserialize(BigEndianReader reader) { PresetId = reader.ReadSByte(); PresetItem = new PresetItem(); PresetItem.Deserialize(reader); }
public InventoryPresetItemUpdateMessage(sbyte presetId, PresetItem presetItem) { PresetId = presetId; PresetItem = presetItem; }