public override void Deserialize(BigEndianReader reader) { RecruterId = reader.ReadInt(); RecruterName = reader.ReadUTF(); GuildInfo = new BasicGuildInformations(); GuildInfo.Deserialize(reader); }
public FightResultTaxCollectorListEntry(short outcome, FightLoot rewards, int id, bool alive, byte level, BasicGuildInformations guildInfo, int experienceForGuild) : base(outcome, rewards, id, alive) { Level = level; GuildInfo = guildInfo; ExperienceForGuild = experienceForGuild; }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); Level = reader.ReadByte(); GuildInfo = new BasicGuildInformations(); GuildInfo.Deserialize(reader); ExperienceForGuild = reader.ReadInt(); }
public FriendSpouseOnlineInformations(int spouseAccountId, int spouseId, string spouseName, byte spouseLevel, sbyte breed, sbyte sex, EntityLook spouseEntityLook, BasicGuildInformations guildInfo, sbyte alignmentSide, bool inFight, bool followSpouse, bool pvpEnabled, int mapId, short subAreaId) : base(spouseAccountId, spouseId, spouseName, spouseLevel, breed, sex, spouseEntityLook, guildInfo, alignmentSide) { InFight = inFight; FollowSpouse = followSpouse; PvpEnabled = pvpEnabled; MapId = mapId; SubAreaId = subAreaId; }
public FriendSpouseInformations(int spouseAccountId, int spouseId, string spouseName, byte spouseLevel, sbyte breed, sbyte sex, EntityLook spouseEntityLook, BasicGuildInformations guildInfo, sbyte alignmentSide) { SpouseAccountId = spouseAccountId; SpouseId = spouseId; SpouseName = spouseName; SpouseLevel = spouseLevel; Breed = breed; Sex = sex; SpouseEntityLook = spouseEntityLook; GuildInfo = guildInfo; AlignmentSide = alignmentSide; }
public FriendOnlineInformations(int accountId, string accountName, sbyte playerState, int lastConnection, int achievementPoints, int playerId, string playerName, short level, sbyte alignmentSide, sbyte breed, bool sex, BasicGuildInformations guildInfo, sbyte moodSmileyId, PlayerStatus status) : base(accountId, accountName, playerState, lastConnection, achievementPoints) { PlayerId = playerId; PlayerName = playerName; Level = level; AlignmentSide = alignmentSide; Breed = breed; Sex = sex; GuildInfo = guildInfo; MoodSmileyId = moodSmileyId; Status = status; }
public TaxCollectorDialogQuestionExtendedMessage(BasicGuildInformations guildInfo, short maxPods, short prospecting, short wisdom, sbyte taxCollectorsCount, int taxCollectorAttack, int kamas, double experience, int pods, int itemsValue) : base(guildInfo) { MaxPods = maxPods; Prospecting = prospecting; Wisdom = wisdom; TaxCollectorsCount = taxCollectorsCount; TaxCollectorAttack = taxCollectorAttack; Kamas = kamas; Experience = experience; Pods = pods; ItemsValue = itemsValue; }
public GuildInvitedMessage(int recruterId, string recruterName, BasicGuildInformations guildInfo) { RecruterId = recruterId; RecruterName = recruterName; GuildInfo = guildInfo; }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); PlayerId = reader.ReadInt(); PlayerName = reader.ReadUTF(); Level = reader.ReadShort(); AlignmentSide = reader.ReadSByte(); Breed = reader.ReadSByte(); Sex = reader.ReadBoolean(); GuildInfo = new BasicGuildInformations(); GuildInfo.Deserialize(reader); MoodSmileyId = reader.ReadSByte(); Status = Types.ProtocolTypeManager.GetInstance<PlayerStatus>(reader.ReadShort()); Status.Deserialize(reader); }
public virtual void Deserialize(BigEndianReader reader) { SpouseAccountId = reader.ReadInt(); SpouseId = reader.ReadInt(); SpouseName = reader.ReadUTF(); SpouseLevel = reader.ReadByte(); Breed = reader.ReadSByte(); Sex = reader.ReadSByte(); SpouseEntityLook = new EntityLook(); SpouseEntityLook.Deserialize(reader); GuildInfo = new BasicGuildInformations(); GuildInfo.Deserialize(reader); AlignmentSide = reader.ReadSByte(); }
public override void Deserialize(BigEndianReader reader) { GuildInfo = new BasicGuildInformations(); GuildInfo.Deserialize(reader); }
public TaxCollectorDialogQuestionBasicMessage(BasicGuildInformations guildInfo) { GuildInfo = guildInfo; }