public override void Deserialize(BigEndianReader reader)
 {
     base.Deserialize(reader);
     Level = reader.ReadByte();
     var limit = reader.ReadUShort();
     Additional = new FightResultAdditionalData[limit];
     for (int i = 0; i < limit; i++)
     {
         Additional[i] = Types.ProtocolTypeManager.GetInstance<FightResultAdditionalData>(reader.ReadShort());
         Additional[i].Deserialize(reader);
     }
 }
 public FightResultPlayerListEntry(short outcome, FightLoot rewards, int id, bool alive, byte level, FightResultAdditionalData[] additional)
     : base(outcome, rewards, id, alive)
 {
     Level = level;
     Additional = additional;
 }