public override void Deserialize(BigEndianReader reader)
 {
     FightId = reader.ReadDouble();
     var limit = reader.ReadUShort();
     PlayerInfo = new CharacterMinimalPlusLookInformations[limit];
     for (int i = 0; i < limit; i++)
     {
         PlayerInfo[i] = new CharacterMinimalPlusLookInformations();
         PlayerInfo[i].Deserialize(reader);
     }
 }
 public virtual void Deserialize(BigEndianReader reader)
 {
     CollectorId = reader.ReadInt();
     var limit = reader.ReadUShort();
     AllyCharactersInformations = new CharacterMinimalPlusLookInformations[limit];
     for (int i = 0; i < limit; i++)
     {
         AllyCharactersInformations[i] = new CharacterMinimalPlusLookInformations();
         AllyCharactersInformations[i].Deserialize(reader);
     }
     limit = reader.ReadUShort();
     EnemyCharactersInformations = new CharacterMinimalPlusLookInformations[limit];
     for (int i = 0; i < limit; i++)
     {
         EnemyCharactersInformations[i] = new CharacterMinimalPlusLookInformations();
         EnemyCharactersInformations[i].Deserialize(reader);
     }
 }
 public GuildFightPlayersEnemiesListMessage(double fightId, CharacterMinimalPlusLookInformations[] playerInfo)
 {
     FightId = fightId;
     PlayerInfo = playerInfo;
 }
 public override void Deserialize(BigEndianReader reader)
 {
     FightId = reader.ReadDouble();
     PlayerInfo = new CharacterMinimalPlusLookInformations();
     PlayerInfo.Deserialize(reader);
 }
 public GuildFightPlayersHelpersJoinMessage(double fightId, CharacterMinimalPlusLookInformations playerInfo)
 {
     FightId = fightId;
     PlayerInfo = playerInfo;
 }
 public TaxCollectorFightersInformation(int collectorId, CharacterMinimalPlusLookInformations[] allyCharactersInformations, CharacterMinimalPlusLookInformations[] enemyCharactersInformations)
 {
     CollectorId = collectorId;
     AllyCharactersInformations = allyCharactersInformations;
     EnemyCharactersInformations = enemyCharactersInformations;
 }