public UserInterface(Game game) { _game = game; _engine = new MonoGameEngine(_gd, 0, 0); _fontContentManager = new ContentManager(_game.Content.ServiceProvider, "assets/ui/imgs"); _soundAndImagesContentManager = new ContentManager(_game.Content.ServiceProvider, ""); SpriteFont font = _fontContentManager.Load <SpriteFont>("JHUF_12_Regular"); DefaultFont = font; FontManager.DefaultFont = EmptyKeys.UserInterface.Engine.Instance.Renderer.CreateFont(font); PageTransitionTime = TimeSpan.FromMilliseconds(500); Empty(); }
/// <summary> /// Initializes a new instance of the <see cref="Engine"/> class. /// </summary> public Engine() { instance = this; }