public void Load() { _ui = new UIController(); var testBackground = new UISolidColor { InputTransparent = false, WindowColor = Color.CornflowerBlue }; _ui.AddChild(testBackground); ToolsManager.AddToolBoxWindow(_ui); }
private static void Main() { var config = new Configurator { DebugMode = true, HostSize = new Vector2(1280, 720) }; ToolsManager.ConfigureForTools(config); Engine.Setup(config); Engine.SceneManager.SetScene(new Program()); Engine.Run(); }