示例#1
0
        public bool SellEmote(EmoteInfo aEmoteInfo, float aAmount, string aUsername)
        {
            //Update the user amount for that emote
            int ID = GetUserID(aUsername);

            string queryEmoteCost = "SELECT CurrentValue FROM emoteinfo WHERE EmoteName = '" + aEmoteInfo.GetName() + "'";
            float  emoteCost      = -1;

            string queryCheckIfEmoteInDB = "SELECT COUNT(EmoteName) FROM emoteinfo WHERE EmoteName = '" + aEmoteInfo.GetName() + "'";

            MySqlCommand cmdCost  = new MySqlCommand(queryEmoteCost, m_Connection);
            MySqlCommand cmdCheck = new MySqlCommand(queryCheckIfEmoteInDB, m_Connection);

            if (m_Connection.Ping() == false)
            {
                m_Connection.Open();
            }

            if (Convert.ToInt32(cmdCheck.ExecuteScalar()) == 0)
            {
                Console.WriteLine("Tried looking for an emote, but it does not exist in the database");
                return(false);
            }

            emoteCost = Convert.ToSingle(cmdCost.ExecuteScalar());

            float userMoney = GetMoney(aUsername);

            //Check if user is even in the database for moneywise
            if (userMoney == -1)
            {
                return(false);
            }

            float totalSellValue;

            totalSellValue = aAmount * aEmoteInfo.GetValue();

            //Check for error
            if (totalSellValue <= 0)
            {
                Console.WriteLine("Error: sell value is less than 0, something went wrong");
                Console.WriteLine("Emote Value: " + aEmoteInfo.GetValue());
                return(false);
            }

            //Check if they have enough in the database
            string       queryCheckSellAmount = "SELECT Amount FROM emotecount WHERE EmoteName = '" + aEmoteInfo.GetName() + "' AND DatabaseUserID = " + ID;
            MySqlCommand cmdGetAmountOfEmote  = new MySqlCommand(queryCheckSellAmount, m_Connection);

            if (m_Connection.Ping() == false)
            {
                m_Connection.Open();
            }

            float emoteAmount = Convert.ToSingle(cmdGetAmountOfEmote.ExecuteScalar());

            if (emoteAmount < aAmount)
            {
                Console.WriteLine("Not enough emotes to sell.");
                this.CloseConnection();
                return(false);
            }

            //Update the amount of that emote that was bought
            aEmoteInfo.SetAmountSold(aEmoteInfo.GetAmountSold() + aAmount);

            userMoney += totalSellValue;

            SetMoney(aUsername, userMoney);

            //Effect market value
            float valueDecrease;

            valueDecrease = aEmoteInfo.GetValue() / totalSellValue;

            aEmoteInfo.SetValue(aEmoteInfo.GetValue() - valueDecrease);

            if (m_Connection.Ping() == false)
            {
                m_Connection.Open();
            }

            string       queryUpdateUserAmount  = "UPDATE emotecount SET Amount = Amount - " + aAmount + " WHERE EmoteName = '" + aEmoteInfo.GetName() + "' AND DatabaseUserID = " + ID;
            MySqlCommand cmdUpdateUserEmoteData = new MySqlCommand(queryUpdateUserAmount, m_Connection);

            cmdUpdateUserEmoteData.ExecuteNonQuery();

            this.CloseConnection();

            return(true);
        }
示例#2
0
        public bool BuyEmote(EmoteInfo aEmoteInfo, float aAmount, string aUsername)
        {
            string queryEmoteCost = "SELECT CurrentValue FROM emoteinfo WHERE EmoteName = '" + aEmoteInfo.GetName() + "'";
            float  emoteCost      = -1;

            string queryCheckIfEmoteInDB = "SELECT COUNT(EmoteName) FROM emoteinfo WHERE EmoteName = '" + aEmoteInfo.GetName() + "'";

            MySqlCommand cmdCost  = new MySqlCommand(queryEmoteCost, m_Connection);
            MySqlCommand cmdCheck = new MySqlCommand(queryCheckIfEmoteInDB, m_Connection);

            if (m_Connection.Ping() == false)
            {
                m_Connection.Open();
            }

            if (Convert.ToInt32(cmdCheck.ExecuteScalar()) == 0)
            {
                Console.WriteLine("Tried looking for an emote, but it does not exist in the database");
                return(false);
            }

            emoteCost = Convert.ToSingle(cmdCost.ExecuteScalar());

            float userMoney = GetMoney(aUsername);

            //Check if user is even in the database for moneywise
            if (userMoney == -1)
            {
                return(false);
            }

            float totalCost;

            totalCost = aAmount * aEmoteInfo.GetValue();

            //Check for error
            if (totalCost <= 0)
            {
                Console.WriteLine("Error: total cost is less than 0, something went wrong");
                Console.WriteLine("Emote Value: " + aEmoteInfo.GetValue());
                return(false);
            }

            //Check if user has enough money to buy that amount
            if (totalCost > userMoney)
            {
                Console.WriteLine("User does not have enough money to buy the amount they want");
                Console.WriteLine("Total Cost: " + totalCost + " UserMoney: " + userMoney);
                return(false);
            }

            //Update the amount of that emote that was bought
            aEmoteInfo.SetAmountBought(aEmoteInfo.GetAmountBought() + aAmount);

            userMoney -= totalCost;
            userMoney *= -1;

            SetMoney(aUsername, userMoney);

            //Effect market value
            float valueIncrease;

            valueIncrease = aEmoteInfo.GetValue() / totalCost;

            aEmoteInfo.SetValue(aEmoteInfo.GetValue() + valueIncrease);

            //Update the user amount for that emote

            int ID = GetUserID(aUsername);

            //Make a query to check if we need to put that emote into the db for that user

            string       queryCheckIfInEmoteCount = "SELECT COUNT(*) FROM emotecount WHERE EmoteName = '" + aEmoteInfo.GetName() + "' AND DatabaseUserID = " + ID;
            MySqlCommand cmdCheckEmoteCount       = new MySqlCommand(queryCheckIfInEmoteCount, m_Connection);

            if (m_Connection.Ping() == false)
            {
                m_Connection.Open();
            }

            if (Convert.ToInt32(cmdCheckEmoteCount.ExecuteScalar()) == 0)
            {
                /*
                 * string queryUpdateEmoteCount = "INSERT INTO emotecount VALUES ('" + aEmoteInfo.GetName() + "', " + ID + ", 0)";
                 * MySqlCommand cmdUpdateEmoteCount = new MySqlCommand(queryUpdateEmoteCount, m_Connection);
                 *
                 * cmdUpdateEmoteCount.ExecuteNonQuery();
                 */

                this.AddToEmoteCount(aUsername, aEmoteInfo.GetName());
            }

            if (m_Connection.Ping() == false)
            {
                m_Connection.Open();
            }

            string       updateUserAmount       = "UPDATE emotecount SET Amount = Amount + " + aAmount + " WHERE EmoteName = '" + aEmoteInfo.GetName() + "' AND DatabaseUserID = " + ID;
            MySqlCommand cmdUpdateUserEmoteData = new MySqlCommand(updateUserAmount, m_Connection);

            cmdUpdateUserEmoteData.ExecuteNonQuery();

            this.CloseConnection();
            return(true);
        }