private void OnDestroy() { if (_feature != null) { _feature.Destroy(); } EmojiTools.RemoveUnityMemory(this); }
protected override void OnDestroy() { base.OnDestroy(); StopAllCoroutines(); EmojiTools.RemoveUnityMemory(this); }
protected override void OnDestroy() { base.OnDestroy(); if (_Render != null) { _Render.Release(this); } _Render = null; EmojiTools.RemoveUnityMemory(this); }
protected override void OnDestroy() { base.OnDestroy(); if (_renderTagList != null) { ListPool <IFillData> .Release(_renderTagList); _renderTagList = null; } if (Manager) { Manager.UnRegister(this); } EmojiTools.RemoveUnityMemory(this); }
private void OnDestroy() { #if UNITY_EDITOR if (_lostAssets != null) { for (int i = 0; i < _lostAssets.Count; ++i) { string asset = _lostAssets[i]; Debug.LogError(string.Format("not prepred atlasAsset named :{0}", asset)); } } #endif if (_render != null) { _render.Dispose(); } _render = null; EmojiTools.RemoveUnityMemory(this); }