常用方法
常用方法
常用方法
常用方法
/// <summary> /// Construct an instance of the spherical warper class. /// </summary> /// <param name="scale">Radius of the projected sphere, in pixels. An image spanning the whole sphere will have a width of 2 * scale * PI pixels.</param> public DetailSphericalWarperGpu(float scale) { _ptr = StitchingInvoke.cveDetailSphericalWarperGpuCreate(scale, ref _rotationWarper); }