cudaDensePyrLKOpticalFlowCreate() private method

private cudaDensePyrLKOpticalFlowCreate ( Size &winSize, int maxLevel, int iters, bool useInitialFlow, IntPtr &denseFlow ) : IntPtr
winSize Size
maxLevel int
iters int
useInitialFlow bool
denseFlow IntPtr
return IntPtr
 /// <summary>
 /// Create the PyrLK optical flow solver
 /// </summary>
 /// <param name="winSize">Windows size. Use 21x21 for default</param>
 /// <param name="maxLevel">The maximum number of pyramid levels.</param>
 /// <param name="iters">The number of iterations.</param>
 /// <param name="useInitialFlow">Weather or not use the initial flow in the input matrix.</param>
 public CudaDensePyrLKOpticalFlow(Size winSize, int maxLevel = 3, int iters = 30, bool useInitialFlow = false)
 {
     _ptr = CudaInvoke.cudaDensePyrLKOpticalFlowCreate(ref winSize, maxLevel, iters, useInitialFlow, ref _denseFlow);
 }