/*
  * Next button clicked on score panel
  */
 public void ShowScoreDone()
 {
     _gameScript.PlayLightClick();
     scorePanel.SetActive(false);
     // Show the first explanation panel
     explanationPanels[0].SetActive(true);
     _currentExplanationPanel = 0;
 }
示例#2
0
 /*
  * Go to a specific panel
  * Does not unselect the other panels
  */
 public void GoToPanel(int panelIndex)
 {
     if (0 <= panelIndex && panelIndex < explanationPanels.Length)
     {
         gameScript.PlayLightClick();
         explanationPanels[panelIndex].Select();
     }
     else if (panelIndex >= explanationPanels.Length)
     {
         gameScript.PlayMeanClick();
         gameScript.ExplanationsDone();
     }
 }