/// <summary> /// Sets the right arm that the player fires from /// </summary> /// <param name="arm">Arm.</param> public void setRightArm(Weapon arm) { rightArm = arm; }
/// <summary> /// Sets the left arm that the player fires from /// </summary> /// <param name="arm">Arm.</param> public void setLeftArm(Weapon arm) { leftArm = arm; }