public void elevaror_should_be_at_level_3_when_it_starts_at_1_and_go_up_is_called_twice() { var elevator = new Elevator("", lowestFloor: -2, highestFloor: 3, startFloor: 1, untilMaintainance: 6); elevator.TryGoUp(); elevator.TryGoUp(); Assert.AreEqual(3, elevator.CurrentFloor); }
public void elever_should_still_have_power_after_going_up_and_down_five_times_if_maintainlevel_is_six() { var elevator = new Elevator("", lowestFloor: -2, highestFloor: 3, startFloor: 1, untilMaintainance: 6); elevator.TryGoDown(); elevator.TryGoUp(); elevator.TryGoDown(); elevator.TryGoUp(); elevator.TryGoDown(); Assert.IsTrue(elevator.PowerIsOn); }
public void elevator_should_be_at_level_2_when_it_starts_at_1_and_go_up_one_floor() { var elevator = new Elevator("", lowestFloor: -2, highestFloor: 3, startFloor: 1, untilMaintainance: 6); var response = elevator.TryGoUp(); Assert.AreEqual(2, elevator.CurrentFloor); Assert.AreEqual(ElevatorMoveResponse.MoveSuccess, response); }
public void elevator_should_report_that_it_cant_move_when_go_up_signal_on_top_floor() { var elevator = new Elevator("", lowestFloor: 0, highestFloor: 5, startFloor: 5, untilMaintainance: 1000); var response = elevator.TryGoUp(); Assert.AreEqual(ElevatorMoveResponse.CantMoveUp, response); Assert.AreEqual(1000, elevator.UntilMaintainance); }
public void elevator_should_be_at_level_10_when_it_starts_at_0_and_go_up_10_floors() { // ARRANGE var x = new Elevator("e1", 0, -2, 10, 3); // ACT x.TryGoUp(10); // ASSERT Assert.AreEqual(10, x.CurrentFloor); }
public void elevator_should_be_at_top_floor_when_go_up_is_called_really_many_times() { var elevator = new Elevator("", lowestFloor: -2, highestFloor: 3, startFloor: 1, untilMaintainance: 6); for (int i = 0; i < 1000; i++) { elevator.TryGoUp(); } Assert.AreEqual(3, elevator.CurrentFloor); }
public void elevator_should_not_go_up_when_it_starts_at_10_and_go_up_one_floor() { // ARRANGE var x = new Elevator("e1", 10, -2, 10, 3); // ACT ElevatorMoveResponse result = x.TryGoUp(); ElevatorMoveResponse expected = ElevatorMoveResponse.CantGoUp; // ASSERT Assert.AreEqual(expected, result); Assert.AreEqual(10, x.CurrentFloor); }