public override void Edit(Monster monster) { InputCounter d = new InputCounter(); d.SetCoSMod(cosMod); d.SetTrigger(trigger); if (d.ShowDialog() == DialogResult.OK) { cosMod = d.CoSMod(); name = "Counters: " + d.Trigger(); trigger = d.Trigger(); if (modifiedAbility.HasChargeTime()) { slotCost = 3; } else { slotCost = 1; } } }