internal DebugWriter() { Symbols = new DebugInfo(); scopes = new FastStack<ScopeSym>(); funs = new FastStack<FunSym>(); var glob = new ScopeSym(0, 0, 0, 0, 0) { EndOffset = Int32.MaxValue }; scopes.Push(glob); Symbols.Scopes.Add(glob); }
internal DebugWriter() { Symbols = new DebugInfo(); scopes = new FastStack <ScopeSym>(); funs = new FastStack <FunSym>(); var glob = new ScopeSym(0, 0, 0, 0, 0, true) { EndOffset = Int32.MaxValue }; scopes.Push(glob); Symbols.Scopes.Add(glob); }
public IEnumerable <VarSym> FindVarSyms(int offset, ScopeSym scope) { if (Symbols == null) { yield break; } for (var i = 0; i < Symbols.Vars.Count; i++) { var v = Symbols.Vars[i]; if ((scope == null && v.Scope == 0 || v.Scope == scope.Index) && v.Offset <= offset) { yield return(v); } } }