/// <summary>
        /// takes the current stored item and saves it to the database, if empty nothing will happen.
        /// </summary>
        /// <returns>Current Object</returns>
        public void Save()
        {
            if (_currObject != null && _currObject.weather.Count != 0)
            {
                //write _currObject to the database.
                WeatherInfo newRecord = new WeatherInfo
                {
                    Timestamp       = DateTime.Now,
                    Locale          = _currObject.name,
                    Country         = _currObject.sys.country,
                    Temperature     = _currObject.main.temp.ToString(),
                    Temperature_Min = _currObject.main.temp_min.ToString(),
                    Temperature_Max = _currObject.main.temp_max.ToString()
                };

                _weather = _currObject.weather.FirstOrDefault();
                if (_weather != null)
                {
                    newRecord.Description = _weather.description;
                    newRecord.MainInfo    = _weather.main;
                }

                db.WeatherInfoes.Add(newRecord);
                try
                {
                    db.SaveChanges();                     //in this case only crashes if the database is unreachable or if data is corrupted
                }
                catch (Exception e)
                {
                    _currObject = null;                     //do this so that updatescreen doesnt die on error data
                }
            }
        }
        public WeatherAPIControl(string apiKey, string locale)
        {
            //_currObject = new ApiResponseObject();
            string resourceUrl = string.Format("data/2.5/weather?q={0}&units=metric", locale);

            var response = RestHelper.Get("http://api.openweathermap.org", resourceUrl, apiKey);

            _currObject = RestHelper.ConvertJsonToObject <ApiResponseObject>(response.Content);
        }