示例#1
0
        public static PssgFile ReadPssg(Stream fileStream, PssgFileType fileType)
        {
            PssgFile file = new PssgFile(fileType);

            using (PssgBinaryReader reader = new PssgBinaryReader(EndianBitConverter.Big, fileStream, true))
            {
                reader.ReadPSSGString(4); // "PSSG"
                int size = reader.ReadInt32();

                // Load all the pssg node/attribute names
                PssgSchema.ClearSchemaIds();
                PssgSchema.LoadFromPssg(reader);
                long positionAfterInfo = reader.BaseStream.Position;

                file.RootNode = new PssgNode(reader, file, null, true);
                if (reader.BaseStream.Position < reader.BaseStream.Length)
                {
                    reader.BaseStream.Position = positionAfterInfo;
                    file.RootNode = new PssgNode(reader, file, null, false);
                    if (reader.BaseStream.Position < reader.BaseStream.Length)
                    {
                        throw new Exception("This file is improperly saved and not supported by this version of the PSSG editor." + Environment.NewLine + Environment.NewLine +
                                            "Get an older version of the program if you wish to take out its contents, but put it back together using this program and the original version of the pssg file.");
                    }
                }
            }

            return(file);
        }
        public static PssgFile ReadPssg(Stream fileStream, PssgFileType fileType)
        {
            PssgFile file = new PssgFile(fileType);

            using (PssgBinaryReader reader = new PssgBinaryReader(new BigEndianBitConverter(), fileStream))
            {
                reader.ReadPSSGString(4); // "PSSG"
                int size = reader.ReadInt32();

                // Load all the pssg node/attribute names
                PssgSchema.ClearSchemaIds();
                PssgSchema.LoadFromPssg(reader);
                long positionAfterInfo = reader.BaseStream.Position;

                file.RootNode = new PssgNode(reader, file, null, true);
                if (reader.BaseStream.Position < reader.BaseStream.Length)
                {
                    reader.BaseStream.Position = positionAfterInfo;
                    file.RootNode = new PssgNode(reader, file, null, false);
                    if (reader.BaseStream.Position < reader.BaseStream.Length)
                    {
                        throw new Exception("This file is improperly saved and not supported by this version of the PSSG editor." + Environment.NewLine + Environment.NewLine +
                            "Get an older version of the program if you wish to take out its contents, but put it back together using this program and the original version of the pssg file.");
                    }
                }
            }

            return file;
        }
示例#3
0
 public PssgAttribute(PssgSchema.Attribute attributeInfo, object data, PssgFile file, PssgNode ParentNode)
 {
     this.AttributeInfo = attributeInfo;
     this.data = data;
     this.file = file;
     this.ParentNode = ParentNode;
 }
示例#4
0
        public PssgNode(XElement elem, PssgFile file, PssgNode node)
        {
            this.File       = file;
            this.ParentNode = node;
            this.NodeInfo   = PssgSchema.AddNode(elem.Name.LocalName);// PssgSchema.GetNode(elem.Name.LocalName);

            this.Attributes = new PssgAttributeCollection();
            PssgAttribute attr;

            foreach (XAttribute xAttr in elem.Attributes())
            {
                attr = new PssgAttribute(xAttr, file, this);
                this.Attributes.Add(attr);
            }

            // Add data, and sub nodes code here
            if (elem.FirstNode != null && elem.FirstNode is XText)
            {
                this.data       = this.FromString(elem.Value);
                this.ChildNodes = new PssgNodeCollection();
            }
            else
            {
                this.data       = new byte[0];
                this.ChildNodes = new PssgNodeCollection(elem.Elements().Count());
                int nodeCount = 0;
                foreach (XElement subElem in elem.Elements())
                {
                    this.ChildNodes.Add(new PssgNode(subElem, file, this));
                    ++nodeCount;
                }
            }
            PssgSchema.SetNodeDataTypeIfNull(this.NodeInfo, this.ValueType);
        }
        public AddBox(PssgFile file, int tabIndex)
        {
            InitializeComponent();
            pssgFile = file;
            // NodeInfo Combo
            nodeInfoComboBox1.BeginUpdate();
            nodeInfoComboBox1.Items.AddRange(PssgSchema.GetNodeNames());
            nodeInfoComboBox1.EndUpdate();
            // AttributeInfo Combo
            attributeInfoComboBox.BeginUpdate();
            attributeInfoComboBox.Items.AddRange(PssgSchema.GetAttributeNames());
            attributeInfoComboBox.EndUpdate();
            // ValueType Combo
            valueTypeComboBox.Items.Add(typeof(System.UInt16).ToString());
            valueTypeComboBox.Items.Add(typeof(System.UInt32).ToString());
            valueTypeComboBox.Items.Add(typeof(System.Int16).ToString());
            valueTypeComboBox.Items.Add(typeof(System.Int32).ToString());
            valueTypeComboBox.Items.Add(typeof(System.Single).ToString());
            //valueTypeComboBox.Items.Add(typeof(System.Boolean).ToString());
            valueTypeComboBox.Items.Add(typeof(System.String).ToString());
            // Select
            nodeInfoComboBox1.SelectedIndex = 0;
            if (attributeInfoComboBox.Items.Count > 0)
            {
                attributeInfoComboBox.SelectedIndex = 0;
            }
            valueTypeComboBox.SelectedIndex = 5;

            tabControl.SelectedIndex = tabIndex;
        }
 public PssgAttribute(PssgSchema.Attribute attributeInfo, object data, PssgFile file, PssgNode ParentNode)
 {
     this.AttributeInfo = attributeInfo;
     this.data          = data;
     this.file          = file;
     this.ParentNode    = ParentNode;
 }
示例#7
0
        public PssgAttribute(PssgAttribute attrToCopy)
        {
            this.file = attrToCopy.file;
            this.ParentNode = attrToCopy.ParentNode;

            this.AttributeInfo = attrToCopy.AttributeInfo;
            this.size = attrToCopy.size;
            this.data = attrToCopy.data;
        }
        public PssgAttribute(PssgAttribute attrToCopy)
        {
            this.file       = attrToCopy.file;
            this.ParentNode = attrToCopy.ParentNode;

            this.AttributeInfo = attrToCopy.AttributeInfo;
            this.size          = attrToCopy.size;
            this.data          = attrToCopy.data;
        }
示例#9
0
 public PssgNode(string name, PssgFile file, PssgNode node)
 {
     this.File       = file;
     this.ParentNode = node;
     this.NodeInfo   = PssgSchema.AddNode(name);
     this.Attributes = new PssgAttributeCollection();
     this.data       = new byte[0];
     this.ChildNodes = new PssgNodeCollection();
 }
示例#10
0
        public PssgAttribute(XAttribute xAttr, PssgFile file, PssgNode node)
        {
            this.file = file;
            this.ParentNode = node;

            //this.id = PssgSchema.GetAttributeId(ParentNode.Name, xAttr.Name.LocalName);
            this.AttributeInfo = PssgSchema.AddAttribute(this.ParentNode.Name, xAttr.Name.LocalName);// PssgSchema.GetAttribute(this.ParentNode.Name, xAttr.Name.LocalName);
            this.data = this.FromString(xAttr.Value);
            PssgSchema.SetAttributeDataTypeIfNull(this.AttributeInfo, this.ValueType);
        }
示例#11
0
        public PssgAttribute(PssgBinaryReader reader, PssgFile file, PssgNode node)
        {
            this.file = file;
            this.ParentNode = node;

            int id = reader.ReadInt32();
            this.AttributeInfo = PssgSchema.GetAttribute(id);
            this.size = reader.ReadInt32();
            this.data = reader.ReadAttributeValue(this.AttributeInfo.DataType, size);
            this.AttributeInfo = PssgSchema.AddAttribute(this.ParentNode.Name, this.Name, this.ValueType);
        }
        public PssgAttribute(PssgBinaryReader reader, PssgFile file, PssgNode node)
        {
            this.file       = file;
            this.ParentNode = node;

            int id = reader.ReadInt32();

            this.AttributeInfo = PssgSchema.GetAttribute(id);
            this.size          = reader.ReadInt32();
            this.data          = reader.ReadAttributeValue(this.AttributeInfo.DataType, size);
            this.AttributeInfo = PssgSchema.AddAttribute(this.ParentNode.Name, this.Name, this.ValueType);
        }
示例#13
0
        public static PssgFile ReadXml(Stream fileStream)
        {
            PssgFile  file = new PssgFile(PssgFileType.Xml);
            XDocument xDoc = XDocument.Load(fileStream);

            //PssgSchema.CreatePssgInfo(out file.nodeInfo, out file.attributeInfo);

            file.RootNode = new PssgNode((XElement)((XElement)xDoc.FirstNode).FirstNode, file, null);

            fileStream.Close();
            return(file);
        }
        public PssgAttribute(XAttribute xAttr, PssgFile file, PssgNode node)
        {
            this.file       = file;
            this.ParentNode = node;

            //this.id = PssgSchema.GetAttributeId(ParentNode.Name, xAttr.Name.LocalName);
            string attrName = xAttr.Name.LocalName.StartsWith("___") ? xAttr.Name.LocalName.Substring(3) : xAttr.Name.LocalName;

            this.AttributeInfo = PssgSchema.AddAttribute(this.ParentNode.Name, attrName);// PssgSchema.GetAttribute(this.ParentNode.Name, xAttr.Name.LocalName);
            this.data          = this.FromString(xAttr.Value);
            PssgSchema.SetAttributeDataTypeIfNull(this.AttributeInfo, this.ValueType);
        }
示例#15
0
        public static PssgFile Open(Stream stream)
        {
            PssgFileType fileType = PssgFile.GetPssgType(stream);

            if (fileType == PssgFileType.Pssg)
            {
                return(PssgFile.ReadPssg(stream, fileType));
            }
            else if (fileType == PssgFileType.Xml)
            {
                return(PssgFile.ReadXml(stream, fileType));
            }
            else // CompressedPssg
            {
                string tempPath = "temp.pssg";
                try
                {
                    using (var fs = File.Open(tempPath, FileMode.Create, FileAccess.ReadWrite, FileShare.Read))
                    {
                        // Decompress stream into temp file
                        using (GZipStream gZipStream = new GZipStream(stream, CompressionMode.Decompress, true))
                        {
                            gZipStream.CopyTo(fs);
                        }

                        // Determine the file type after inflate, add CompressedPssg to make compressed
                        fs.Seek(0, SeekOrigin.Begin);
                        fileType = GetPssgType(fs) + (int)PssgFileType.CompressedPssg;
                        PssgFile pFile = fileType switch
                        {
                            PssgFileType.CompressedPssg => PssgFile.ReadPssg(fs, fileType),
                            PssgFileType.CompressedXml => PssgFile.ReadXml(fs, fileType),
                            _ => throw new FileFormatException("This is not a pssg file.")
                        };

                        return(pFile);
                    }
                }
                finally
                {
                    // Attempt to delete the temporary file
                    try
                    {
                        File.Delete(tempPath);
                    }
                    catch { }
                }
            }
        }
示例#16
0
        public static PssgFile ReadXml(Stream fileStream, PssgFileType fileType)
        {
            PssgFile  file = new PssgFile(fileType);
            XDocument xDoc = XDocument.Load(fileStream);

            var docElem = xDoc.FirstNode as XElement ??
                          throw new InvalidDataException("The pssg xml does not have a root element.");

            var firstNode = docElem.FirstNode as XElement ??
                            throw new InvalidDataException("The pssg xml does not have an element within the root element.");

            file.RootNode = new PssgNode(firstNode, file, null);

            return(file);
        }
示例#17
0
        public static PssgFile Open(Stream stream)
        {
            PssgFileType fileType = PssgFile.GetPssgType(stream);

            if (fileType == PssgFileType.Pssg)
            {
                return(PssgFile.ReadPssg(stream, fileType));
            }
            else if (fileType == PssgFileType.Xml)
            {
                return(PssgFile.ReadXml(stream));
            }
            else // CompressedPssg
            {
                string tempPath = "temp.pssg";
                try
                {
                    FileStream fs = File.Open(tempPath, FileMode.Create, FileAccess.ReadWrite, FileShare.Read);

                    // Decompress stream into temp file
                    using (stream)
                    {
                        using (GZipStream gZipStream = new GZipStream(stream, CompressionMode.Decompress))
                        {
                            gZipStream.CopyTo(fs);
                        }
                    }

                    // Read temp file, and close it
                    fs.Seek(0, SeekOrigin.Begin);
                    PssgFile pFile = PssgFile.ReadPssg(fs, fileType);

                    return(pFile);
                }
                finally
                {
                    // Attempt to delete the temporary file
                    try
                    {
                        File.Delete(tempPath);
                    }
                    catch { }
                }
            }
        }
示例#18
0
            static void GetNodeAttributeNameCount(PssgFile file, out int nodeNameCount, out int attributeNameCount)
            {
                nodeNameCount      = 0;
                attributeNameCount = 0;
                foreach (var node in file.GetNodes())
                {
                    PssgSchema.Node sNode = node.NodeInfo;
                    if (sNode.Id == -1)
                    {
                        // change this so we don't count it twice
                        sNode.Id = ++nodeNameCount;
                    }

                    foreach (PssgAttribute attr in node.Attributes)
                    {
                        if (attr.AttributeInfo.Id == -1)
                        {
                            // change this so we don't count it twice
                            attr.AttributeInfo.Id = ++attributeNameCount;
                        }
                    }
                }
            }
示例#19
0
        public PssgNode(PssgBinaryReader reader, PssgFile file, PssgNode node, bool useDataNodeCheck)
        {
            this.File       = file;
            this.ParentNode = node;

            int id = reader.ReadInt32();

            this.NodeInfo = PssgSchema.GetNode(id);
            this.size     = reader.ReadInt32();
            long end = reader.BaseStream.Position + size;

            this.attributeSize = reader.ReadInt32();
            long attributeEnd = reader.BaseStream.Position + attributeSize;

            if (attributeEnd > reader.BaseStream.Length || end > reader.BaseStream.Length)
            {
                throw new Exception("This file is improperly saved and not supported by this version of the PSSG editor." + Environment.NewLine + Environment.NewLine +
                                    "Get an older version of the program if you wish to take out its contents, but, put it back together using this program and a non-modded version of the pssg file.");
            }
            // Each attr is at least 8 bytes (id + size), so take a conservative guess
            this.Attributes = new PssgAttributeCollection();
            PssgAttribute attr;

            while (reader.BaseStream.Position < attributeEnd)
            {
                attr = new PssgAttribute(reader, file, this);
                this.Attributes.Add(attr);
            }

            bool isDataNode = false;

            switch (Name)
            {
            case "BOUNDINGBOX":
            case "DATA":
            case "DATABLOCKDATA":
            case "DATABLOCKBUFFERED":
            case "INDEXSOURCEDATA":
            case "INVERSEBINDMATRIX":
            case "MODIFIERNETWORKINSTANCEUNIQUEMODIFIERINPUT":
            case "NeAnimPacketData_B1":
            case "NeAnimPacketData_B4":
            case "RENDERINTERFACEBOUNDBUFFERED":
            case "SHADERINPUT":
            case "TEXTUREIMAGEBLOCKDATA":
            case "TRANSFORM":
                isDataNode = true;
                break;
            }
            if (isDataNode == false && useDataNodeCheck == true)
            {
                long currentPos = reader.BaseStream.Position;
                // Check if it has subnodes
                while (reader.BaseStream.Position < end)
                {
                    int tempID = reader.ReadInt32();
                    if (tempID < 0)//tempID > file.nodeInfo.Length ||
                    {
                        isDataNode = true;
                        break;
                    }
                    else
                    {
                        int tempSize = reader.ReadInt32();
                        if ((reader.BaseStream.Position + tempSize > end) || (tempSize == 0 && tempID == 0) || tempSize < 0)
                        {
                            isDataNode = true;
                            break;
                        }
                        else if (reader.BaseStream.Position + tempSize == end)
                        {
                            break;
                        }
                        else
                        {
                            reader.BaseStream.Position += tempSize;
                        }
                    }
                }
                reader.BaseStream.Position = currentPos;
            }

            if (isDataNode)
            {
                this.data       = reader.ReadNodeValue(GetValueType(), (int)(end - reader.BaseStream.Position));
                this.ChildNodes = new PssgNodeCollection();
                //data = reader.ReadBytes((int)(end - reader.BaseStream.Position));
            }
            else
            {
                this.data = new byte[0];
                // Each node at least 12 bytes (id + size + arg size)
                this.ChildNodes = new PssgNodeCollection((int)(end - reader.BaseStream.Position) / 12);
                int nodeCount = 0;
                while (reader.BaseStream.Position < end)
                {
                    this.ChildNodes.Add(new PssgNode(reader, file, this, useDataNodeCheck));
                    nodeCount++;
                }
            }
            PssgSchema.SetNodeDataTypeIfNull(this.NodeInfo, this.ValueType);
        }
示例#20
0
        private void openToolStripMenuItem_Click(object sender, EventArgs e)
        {
            openFileDialog.FilterIndex = 1;
            if (!string.IsNullOrEmpty(filePath))
            {
                openFileDialog.FileName = Path.GetFileNameWithoutExtension(filePath);
                openFileDialog.InitialDirectory = Path.GetDirectoryName(filePath);
            }

            if (openFileDialog.ShowDialog() == DialogResult.OK)
            {
                try
                {
                    filePath = openFileDialog.FileName;
                    openFileDialog.Dispose();
                    clearVars(true);
                    pssg = PssgFile.Open(File.Open(filePath, FileMode.Open, FileAccess.Read));
                    setupEditor(MainTabs.Auto);
                }
                catch (Exception excp)
                {
                    // Fail
                    this.Text = "Ego PSSG Editor";
                    MessageBox.Show("The program could not open this file!" + Environment.NewLine + Environment.NewLine + excp.Message, "Could Not Open", MessageBoxButtons.OK, MessageBoxIcon.Error);
                }
            }
        }
示例#21
0
        public PssgNode(PssgBinaryReader reader, PssgFile file, PssgNode node, bool useDataNodeCheck)
        {
            this.File = file;
            this.ParentNode = node;

            int id = reader.ReadInt32();
            this.NodeInfo = PssgSchema.GetNode(id);
            this.size = reader.ReadInt32();
            long end = reader.BaseStream.Position + size;

            this.attributeSize = reader.ReadInt32();
            long attributeEnd = reader.BaseStream.Position + attributeSize;
            if (attributeEnd > reader.BaseStream.Length || end > reader.BaseStream.Length)
            {
                throw new Exception("This file is improperly saved and not supported by this version of the PSSG editor." + Environment.NewLine + Environment.NewLine +
                            "Get an older version of the program if you wish to take out its contents, but, put it back together using this program and a non-modded version of the pssg file.");
            }
            // Each attr is at least 8 bytes (id + size), so take a conservative guess
            this.Attributes = new PssgAttributeCollection();
            PssgAttribute attr;
            while (reader.BaseStream.Position < attributeEnd)
            {
                attr = new PssgAttribute(reader, file, this);
                this.Attributes.Add(attr);
            }

            bool isDataNode = false;
            switch (Name)
            {
                case "BOUNDINGBOX":
                case "DATA":
                case "DATABLOCKDATA":
                case "DATABLOCKBUFFERED":
                case "INDEXSOURCEDATA":
                case "INVERSEBINDMATRIX":
                case "MODIFIERNETWORKINSTANCEUNIQUEMODIFIERINPUT":
                case "NeAnimPacketData_B1":
                case "NeAnimPacketData_B4":
                case "RENDERINTERFACEBOUNDBUFFERED":
                case "SHADERINPUT":
                case "TEXTUREIMAGEBLOCKDATA":
                case "TRANSFORM":
                    isDataNode = true;
                    break;
            }
            if (isDataNode == false && useDataNodeCheck == true)
            {
                long currentPos = reader.BaseStream.Position;
                // Check if it has subnodes
                while (reader.BaseStream.Position < end)
                {
                    int tempID = reader.ReadInt32();
                    if (tempID < 0)//tempID > file.nodeInfo.Length ||
                    {
                        isDataNode = true;
                        break;
                    }
                    else
                    {
                        int tempSize = reader.ReadInt32();
                        if ((reader.BaseStream.Position + tempSize > end) || (tempSize == 0 && tempID == 0) || tempSize < 0)
                        {
                            isDataNode = true;
                            break;
                        }
                        else if (reader.BaseStream.Position + tempSize == end)
                        {
                            break;
                        }
                        else
                        {
                            reader.BaseStream.Position += tempSize;
                        }
                    }
                }
                reader.BaseStream.Position = currentPos;
            }

            if (isDataNode)
            {
                this.data = reader.ReadNodeValue(GetValueType(), (int)(end - reader.BaseStream.Position));
                this.ChildNodes = new PssgNodeCollection();
                //data = reader.ReadBytes((int)(end - reader.BaseStream.Position));
            }
            else
            {
                this.data = new byte[0];
                // Each node at least 12 bytes (id + size + arg size)
                this.ChildNodes = new PssgNodeCollection((int)(end - reader.BaseStream.Position) / 12);
                int nodeCount = 0;
                while (reader.BaseStream.Position < end)
                {
                    this.ChildNodes.Add(new PssgNode(reader, file, this, useDataNodeCheck));
                    nodeCount++;
                }
            }
            PssgSchema.SetNodeDataTypeIfNull(this.NodeInfo, this.ValueType);
        }
示例#22
0
 private void Form1_Load(object sender, EventArgs e)
 {
     PssgSchema.LoadSchema(File.Open(schemaPath, FileMode.Open, FileAccess.Read, FileShare.Read));
     // File Association Handler (if arg passed, try to open it)
     //args = new List<string>() { @"C:\Games\Steam\steamapps\common\f1 2011\cars\fe1\livery_main\textures_high\temo.pssg" }.ToArray();
     if (args.Length > 0)
     {
         filePath = args[0];
         clearVars(true);
         try
         {
             pssg = PssgFile.Open(File.Open(filePath, FileMode.Open, FileAccess.Read));
             setupEditor(MainTabs.Auto);
         }
         catch (Exception excp)
         {
             // Fail
             this.Text = "Ego PSSG Editor";
             MessageBox.Show("The program could not open this file!" + Environment.NewLine + Environment.NewLine + excp.Message, "Could Not Open", MessageBoxButtons.OK, MessageBoxIcon.Error);
         }
     }
     args = null;
 }
示例#23
0
        private void clearVars(bool clearPSSG)
        {
            if (pssg == null) return;

            // All tab
            mainTabControl.SelectedTab = mainTabControl.TabPages["allTabPage"];
            treeView.Nodes.Clear();
            idTextBox.Text = "";
            richTextBox1.Text = "";
            dataGridView.Tag = null;
            dataGridView.Rows.Clear();
            dataGridView.Columns.Clear();
            dataGridView.BringToFront();

            // Textures tab
            textureImageLabel.Text = "";
            textureTreeView.Nodes.Clear();
            if (texturePictureBox.Image != null)
            {
                texturePictureBox.Image.Dispose();
                texturePictureBox.Image = null;
            }

            // CubeMap Tab
            cubeMapImageLabel.Text = "";
            cubeMapTreeView.Nodes.Clear();
            if (cubeMapPictureBox.Image != null)
            {
                cubeMapPictureBox.Image.Dispose();
                cubeMapPictureBox.Image = null;
            }

            // BackEnd Tab
            mainTabControl.BringToFront();

            this.Text = "Ego PSSG Editor";
            if (clearPSSG == true)
            {
                pssg = null;
            }
        }
        public static PssgFile ReadXml(Stream fileStream)
        {
            PssgFile file = new PssgFile(PssgFileType.Xml);
            XDocument xDoc = XDocument.Load(fileStream);

            //PssgSchema.CreatePssgInfo(out file.nodeInfo, out file.attributeInfo);

            file.RootNode = new PssgNode((XElement)((XElement)xDoc.FirstNode).FirstNode, file, null);

            fileStream.Close();
            return file;
        }
示例#25
0
        public PssgNode(XElement elem, PssgFile file, PssgNode node)
        {
            this.File = file;
            this.ParentNode = node;
            this.NodeInfo = PssgSchema.AddNode(elem.Name.LocalName);// PssgSchema.GetNode(elem.Name.LocalName);

            this.Attributes = new PssgAttributeCollection();
            PssgAttribute attr;
            foreach (XAttribute xAttr in elem.Attributes())
            {
                attr = new PssgAttribute(xAttr, file, this);
                this.Attributes.Add(attr);
            }

            // Add data, and sub nodes code here
            if (elem.FirstNode != null && elem.FirstNode is XText)
            {
                this.data = this.FromString(elem.Value);
                this.ChildNodes = new PssgNodeCollection();
            }
            else
            {
                this.data = new byte[0];
                this.ChildNodes = new PssgNodeCollection(elem.Elements().Count());
                int nodeCount = 0;
                foreach (XElement subElem in elem.Elements())
                {
                    this.ChildNodes.Add(new PssgNode(subElem, file, this));
                    ++nodeCount;
                }
            }
            PssgSchema.SetNodeDataTypeIfNull(this.NodeInfo, this.ValueType);
        }
示例#26
0
 private void newToolStripMenuItem_Click(object sender, EventArgs e)
 {
     clearVars(true);
     pssg = new PssgFile(PssgFileType.Pssg);
 }
示例#27
0
 public PssgNode(string name, PssgFile file, PssgNode node)
 {
     this.File = file;
     this.ParentNode = node;
     this.NodeInfo = PssgSchema.AddNode(name);
     this.Attributes = new PssgAttributeCollection();
     this.data = new byte[0];
     this.ChildNodes = new PssgNodeCollection();
 }