public Sprite(ContentManager content, string assetName) { Name = assetName; LoadContent(content); iColor = new ImprovedColor(); iColor.SetColor(Color.White); Scale = 1; }
public Sprite(string assetName) { Name = assetName; LoadContent(Stuff.Content); iColor = new ImprovedColor(); iColor.SetColor(Color.White); Scale = 1; }
public Sprite() { Name = "pixel"; iColor = new ImprovedColor(); iColor.SetColor(Color.White); Scale = 1; }