public CubeCoordinatesInt CubeFromUnity(Vector2 point, RoundingMethod roundingMethod) { return(CubeCoordinatesInt.FromUnity(point, _size, roundingMethod)); }
public static OffsetCoordinatesInt FromUnity(Vector2 point, float size, RoundingMethod roundingMethod) { return(CubeCoordinatesInt.FromUnity(point, size, roundingMethod).ToOffset()); }