示例#1
0
        internal RendererValues()
        {
            Type          = new Value.Enum <ParamaterType>(ParamaterType.Sprite);
            TextureUVType = new TextureUVTypeParameter();

            Sprite = new SpriteParamater();
            Ribbon = new RibbonParamater();
            Track  = new TrackParameter();
            Ring   = new RingParamater();
            Model  = new ModelParamater();
        }
示例#2
0
        /*
         * [Selector(ID = 100)]
         * [IO(Export = true)]
         * [Key(key = "ModelParameter_EnableFalloff")]
         * public Value.Boolean EnableFalloff { get; private set; }
         *
         * [Selected(ID = 100, Value = 0)]
         * [IO(Export = true)]
         * public FalloffParameter FalloffParam { get; private set; }
         */

        internal RendererValues(Path basepath)
        {
            Type          = new Value.Enum <ParamaterType>(ParamaterType.Sprite);
            TextureUVType = new TextureUVTypeParameter();

            Sprite = new SpriteParamater(basepath);
            Ribbon = new RibbonParamater(basepath);
            Track  = new TrackParameter(basepath);
            Ring   = new RingParamater(basepath);
            Model  = new ModelParamater(basepath);

            // EnableFalloff = new Value.Boolean(false);
            // FalloffParam = new FalloffParameter();
        }