internal RendererValues() { Type = new Value.Enum <ParamaterType>(ParamaterType.Sprite); TextureUVType = new TextureUVTypeParameter(); Sprite = new SpriteParamater(); Ribbon = new RibbonParamater(); Track = new TrackParameter(); Ring = new RingParamater(); Model = new ModelParamater(); }
/* * [Selector(ID = 100)] * [IO(Export = true)] * [Key(key = "ModelParameter_EnableFalloff")] * public Value.Boolean EnableFalloff { get; private set; } * * [Selected(ID = 100, Value = 0)] * [IO(Export = true)] * public FalloffParameter FalloffParam { get; private set; } */ internal RendererValues(Path basepath) { Type = new Value.Enum <ParamaterType>(ParamaterType.Sprite); TextureUVType = new TextureUVTypeParameter(); Sprite = new SpriteParamater(basepath); Ribbon = new RibbonParamater(basepath); Track = new TrackParameter(basepath); Ring = new RingParamater(basepath); Model = new ModelParamater(basepath); // EnableFalloff = new Value.Boolean(false); // FalloffParam = new FalloffParameter(); }