public NodeInput CreateNodeInput(string inputName, string inputType, Side sd, float offset, string fieldName) { return(NodeInput.Create(this, inputName, inputType, sd, offset, fieldName)); }
static void SetKnobUI(NodeInput input) { input.texture2D = EffectUtility.Tex(Color.blue); }
public NodeInput CreateNodeInput(string inputName, string inputType, Side sd) { return(NodeInput.Create(this, inputName, inputType, sd)); }