protected override void Initialize() { base.Initialize(); _engine = new Engine(GraphicsDeviceService); _engine.Content.RootDirectory = "Content"; map = new TileMap(""); // Frame frame = new Frame(_engine); frame.Width = 2000; frame.Height = 720; // Objects Frog frog = new Frog(400, 200); frog.Name = "frog"; frame.AddComponent(frog); //_viewport = new EditorViewport(MainForm as Form1, map); }