public virtual object Generate() { Debug.Log($"--- Generator started (Edgar v{AssetInfo.Version}) ---"); var stopwatch = new Stopwatch(); stopwatch.Start(); var(pipelineItems, payload) = GetPipelineItemsAndPayload(); PipelineRunner.Run(pipelineItems, payload, EnableDiagnostics); Debug.Log($"--- Level generated in {stopwatch.ElapsedMilliseconds / 1000f:F}s ---"); return(payload); }
public void ExportMapDescription() { var payload = InitializePayload(); var inputSetup = GetInputTask(); var pipelineItems = new List <IPipelineTask <DungeonGeneratorPayload> > { inputSetup }; PipelineRunner.Run(pipelineItems, payload); var levelDescription = payload.LevelDescription.GetLevelDescription(); levelDescription.Name = "Test"; var wrappedLevelDescription = GetWrappedLevelDescription(levelDescription); var filename = "exportedMapDescription.json"; wrappedLevelDescription.SaveToJson(filename); Debug.Log($"Map description exported to {filename}"); }