public bool IsBodyPartReplaced(BodyPartRecord record) { Implant implant = implants.FirstOrDefault((Implant i) => { return(i.BodyPartRecord == record); }); return(implant != null); }
protected void AddImplant(ImplantRecipe recipe, ImplantBodyPart part) { Implant implant = new Implant(); implant.recipe = recipe.Recipe; implant.BodyPartRecord = part.Part; implantList.Add(implant); part.Implant = implant; }
public bool Equals(Implant option) { if ((object)option == null) { return(false); } return((BodyPartRecord == option.BodyPartRecord) && (recipe == option.recipe)); }
public void AddImplant(Implant implant) { if (implant != null && implant.BodyPartRecord != null) { RemoveCustomBodyParts(implant.BodyPartRecord); implants.Add(implant); bodyParts.Add(implant); SyncBodyParts(); } }
public override bool Equals(System.Object obj) { if (obj == null) { return(false); } Implant option = obj as Implant; if ((System.Object)option == null) { return(false); } return((BodyPartRecord == option.BodyPartRecord) && (recipe == option.recipe)); }
public void RemoveCustomBodyParts(CustomBodyPart part) { Implant implant = part as Implant; Injury injury = part as Injury; if (implant != null) { implants.Remove(implant); } if (injury != null) { injuries.Remove(injury); } bodyParts.Remove(part); SyncBodyParts(); }
protected void InitializeRecipes() { OptionsHealth health = PrepareCarefully.Instance.Providers.Health.GetOptions(pawn); this.recipes.Clear(); List <DialogManageImplants.ImplantRecipe> result = new List <DialogManageImplants.ImplantRecipe>(); foreach (var recipe in health.ImplantRecipes) { DialogManageImplants.ImplantRecipe implant = new DialogManageImplants.ImplantRecipe(); implant.Recipe = recipe; implant.Selected = implantList.FirstOrDefault((Implant i) => { return(i.recipe == recipe); }) != null; implant.Disabled = false; implant.Parts = new List <DialogManageImplants.ImplantBodyPart>(); foreach (var part in health.FindBodyPartsForImplantRecipe(recipe)) { DialogManageImplants.ImplantBodyPart implantPart = new DialogManageImplants.ImplantBodyPart(); implantPart.UniquePart = part; Implant foundImplant = implantList.FirstOrDefault((Implant i) => { return(i.recipe == recipe && i.BodyPartRecord == part.Record); }); if (foundImplant != null) { implantPart.Selected = true; implantPart.Implant = foundImplant; } else { implantPart.Selected = false; implantPart.Implant = null; } implantPart.Disabled = false; implant.Parts.Add(implantPart); } result.Add(implant); } this.recipes = result; }
protected void ResetDisabledState() { OptionsHealth health = PrepareCarefully.Instance.Providers.Health.GetOptions(pawn); // Iterate each selected implant in order to determine if it's valid--if it's not // trying to replace or install on top of an already-missing part. // The first pass looks for duplicate implants that both try replace the same part. Dictionary <BodyPartRecord, Implant> firstPassReplacedParts = new Dictionary <BodyPartRecord, Implant>(); List <Implant> firstPassValidImplants = new List <Implant>(); foreach (var implant in implantList) { UniqueBodyPart part = health.FindBodyPartsForRecord(implant.BodyPartRecord); if (part == null) { continue; } if (firstPassReplacedParts.ContainsKey(part.Record)) { continue; } firstPassValidImplants.Add(implant); if (implant.ReplacesPart) { firstPassReplacedParts.Add(implant.BodyPartRecord, implant); } } // Second pass removes implants whose ancestor parts have been removed and implants // that don't replace parts but whose target part has been removed. Dictionary <BodyPartRecord, Implant> secondPassReplacedParts = new Dictionary <BodyPartRecord, Implant>(); List <Implant> secondPassValidImplants = new List <Implant>(); foreach (var implant in firstPassValidImplants) { UniqueBodyPart part = health.FindBodyPartsForRecord(implant.BodyPartRecord); if (part == null) { continue; } bool isValid = true; if (!implant.ReplacesPart && firstPassReplacedParts.ContainsKey(part.Record)) { isValid = false; } else { foreach (var ancestor in part.Ancestors) { if (firstPassReplacedParts.ContainsKey(ancestor.Record)) { isValid = false; break; } } } if (!isValid) { continue; } secondPassValidImplants.Add(implant); if (implant.ReplacesPart) { secondPassReplacedParts.Add(implant.BodyPartRecord, implant); } } // Third pass fills the final collections. replacedParts.Clear(); validImplants.Clear(); foreach (var implant in secondPassValidImplants) { if (implant.ReplacesPart) { replacedParts.Add(implant.BodyPartRecord, implant); } validImplants.Add(implant); } //Log.Warning("Valid implants"); //foreach (var i in validImplants) { // Log.Message(" " + i.recipe.LabelCap + ", " + i.PartName + (i.ReplacesPart ? ", replaces part" : "")); //} // Iterate each each body part option for each recipe to determine if that body part is missing, // based on the whether or not it or one of its ancestors has been replaced. Only evaluate each // body part once. The result will be used to determine if recipes and part options should be // disabled. HashSet <BodyPartRecord> evaluatedParts = new HashSet <BodyPartRecord>(); Dictionary <BodyPartRecord, Implant> blockedParts = new Dictionary <BodyPartRecord, Implant>(); foreach (var recipe in recipes) { foreach (var part in recipe.Parts) { if (evaluatedParts.Contains(part.Part)) { continue; } Implant blockingImplant = null; if (!replacedParts.TryGetValue(part.Part, out blockingImplant)) { foreach (var ancestor in part.UniquePart.Ancestors) { if (replacedParts.TryGetValue(ancestor.Record, out blockingImplant)) { break; } } } evaluatedParts.Add(part.Part); if (blockingImplant != null) { blockedParts.Add(part.Part, blockingImplant); } } } // Go through each recipe and recipe part, marking the parts as disabled if // they are missing and marking the recipes as disabled if all of its parts // are disabled. foreach (var recipe in recipes) { recipe.Disabled = false; recipe.BlockingImplant = null; int disabledCount = 0; int partCount = recipe.Parts.Count; foreach (var part in recipe.Parts) { part.Disabled = false; part.BlockingImplant = null; Implant blockingImplant = null; if (blockedParts.TryGetValue(part.Part, out blockingImplant)) { if (!validImplants.Contains(part.Implant)) { part.Disabled = true; part.BlockingImplant = blockingImplant; disabledCount++; if (partCount == 1) { recipe.BlockingImplant = blockingImplant; } } } } if (disabledCount == recipe.Parts.Count) { recipe.Disabled = true; } } // Evaluate each recipe's selected state. foreach (var recipe in recipes) { recipe.PartiallySelected = false; if (recipe.Selected) { int selectedCount = 0; foreach (var part in recipe.Parts) { if (part.Selected && !part.Disabled) { selectedCount++; break; } } if (selectedCount == 0) { recipe.PartiallySelected = true; } } } ResetCachedBlockedSelectionAlert(); }
public CustomPawn LoadPawn(SaveRecordPawnV3 record) { PawnKindDef pawnKindDef = null; if (record.pawnKindDef != null) { pawnKindDef = DefDatabase <PawnKindDef> .GetNamedSilentFail(record.pawnKindDef); if (pawnKindDef == null) { Log.Warning("Prepare Carefully could not find the pawn kind definition for the saved character: \"" + record.pawnKindDef + "\""); return(null); } } ThingDef pawnThingDef = ThingDefOf.Human; if (record.thingDef != null) { ThingDef thingDef = DefDatabase <ThingDef> .GetNamedSilentFail(record.thingDef); if (thingDef != null) { pawnThingDef = thingDef; } } Pawn source; if (pawnKindDef != null) { source = new Randomizer().GenerateKindOfColonist(pawnKindDef); } else { source = new Randomizer().GenerateColonist(); } source.health.Reset(); CustomPawn pawn = new CustomPawn(source); if (pawn.Id == null) { pawn.GenerateId(); } else { pawn.Id = record.id; } pawn.Type = CustomPawnType.Colonist; pawn.Gender = record.gender; if (record.age > 0) { pawn.ChronologicalAge = record.age; pawn.BiologicalAge = record.age; } if (record.chronologicalAge > 0) { pawn.ChronologicalAge = record.chronologicalAge; } if (record.biologicalAge > 0) { pawn.BiologicalAge = record.biologicalAge; } pawn.FirstName = record.firstName; pawn.NickName = record.nickName; pawn.LastName = record.lastName; HairDef h = FindHairDef(record.hairDef); if (h != null) { pawn.HairDef = h; } else { Log.Warning("Could not load hair definition \"" + record.hairDef + "\""); Failed = true; } pawn.HeadGraphicPath = record.headGraphicPath; pawn.Pawn.story.hairColor = record.hairColor; if (record.melanin >= 0.0f) { pawn.MelaninLevel = record.melanin; } else { pawn.MelaninLevel = PawnColorUtils.FindMelaninValueFromColor(record.skinColor); } // Set the skin color (only for Alien Races). if (pawn.AlienRace != null) { pawn.SkinColor = record.skinColor; } Backstory backstory = FindBackstory(record.childhood); if (backstory != null) { pawn.Childhood = backstory; } else { Log.Warning("Could not load childhood backstory definition \"" + record.childhood + "\""); Failed = true; } if (record.adulthood != null) { backstory = FindBackstory(record.adulthood); if (backstory != null) { pawn.Adulthood = backstory; } else { Log.Warning("Could not load adulthood backstory definition \"" + record.adulthood + "\""); Failed = true; } } // Get the body type from the save record. If there's no value in the save, then assign the // default body type from the pawn's backstories. // TODO: 1.0 /* * BodyType? bodyType = null; * try { * bodyType = (BodyType)Enum.Parse(typeof(BodyType), record.bodyType); * } * catch (Exception) { * } * if (!bodyType.HasValue) { * if (pawn.Adulthood != null) { * bodyType = pawn.Adulthood.BodyTypeFor(pawn.Gender); * } * else { * bodyType = pawn.Childhood.BodyTypeFor(pawn.Gender); * } * } * if (bodyType.HasValue) { * pawn.BodyType = bodyType.Value; * } */ BodyTypeDef bodyType = null; try { bodyType = DefDatabase <BodyTypeDef> .GetNamedSilentFail(record.bodyType); } catch (Exception) { } if (bodyType == null) { if (pawn.Adulthood != null) { bodyType = pawn.Adulthood.BodyTypeFor(pawn.Gender); } else { bodyType = pawn.Childhood.BodyTypeFor(pawn.Gender); } } if (bodyType != null) { pawn.BodyType = bodyType; } pawn.ClearTraits(); for (int i = 0; i < record.traitNames.Count; i++) { string traitName = record.traitNames[i]; Trait trait = FindTrait(traitName, record.traitDegrees[i]); if (trait != null) { pawn.AddTrait(trait); } else { Log.Warning("Could not load trait definition \"" + traitName + "\""); Failed = true; } } for (int i = 0; i < record.skillNames.Count; i++) { string name = record.skillNames[i]; SkillDef def = FindSkillDef(pawn.Pawn, name); if (def == null) { Log.Warning("Could not load skill definition \"" + name + "\""); Failed = true; continue; } pawn.currentPassions[def] = record.passions[i]; pawn.originalPassions[def] = record.passions[i]; pawn.SetOriginalSkillLevel(def, record.skillValues[i]); pawn.SetUnmodifiedSkillLevel(def, record.skillValues[i]); } if (record.originalPassions != null && record.originalPassions.Count == record.skillNames.Count) { for (int i = 0; i < record.skillNames.Count; i++) { string name = record.skillNames[i]; SkillDef def = FindSkillDef(pawn.Pawn, name); if (def == null) { Log.Warning("Could not load skill definition \"" + name + "\""); Failed = true; continue; } //pawn.originalPassions[def] = record.originalPassions[i]; } } foreach (var layer in PrepareCarefully.Instance.Providers.PawnLayers.GetLayersForPawn(pawn)) { if (layer.Apparel) { pawn.SetSelectedApparel(layer, null); pawn.SetSelectedStuff(layer, null); } } for (int i = 0; i < record.apparelLayers.Count; i++) { int layerIndex = record.apparelLayers[i]; PawnLayer layer = PrepareCarefully.Instance.Providers.PawnLayers.FindLayerFromDeprecatedIndex(layerIndex); if (layer == null) { Log.Warning("Could not find pawn layer from saved pawn layer index: \"" + layerIndex + "\""); Failed = true; continue; } ThingDef def = DefDatabase <ThingDef> .GetNamedSilentFail(record.apparel[i]); if (def == null) { Log.Warning("Could not load thing definition for apparel \"" + record.apparel[i] + "\""); Failed = true; continue; } ThingDef stuffDef = null; if (!string.IsNullOrEmpty(record.apparelStuff[i])) { stuffDef = DefDatabase <ThingDef> .GetNamedSilentFail(record.apparelStuff[i]); if (stuffDef == null) { Log.Warning("Could not load stuff definition \"" + record.apparelStuff[i] + "\" for apparel \"" + record.apparel[i] + "\""); Failed = true; continue; } } pawn.SetSelectedApparel(layer, def); pawn.SetSelectedStuff(layer, stuffDef); pawn.SetColor(layer, record.apparelColors[i]); } OptionsHealth healthOptions = PrepareCarefully.Instance.Providers.Health.GetOptions(pawn); for (int i = 0; i < record.implants.Count; i++) { SaveRecordImplantV3 implantRecord = record.implants[i]; UniqueBodyPart uniqueBodyPart = healthOptions.FindBodyPartByName(implantRecord.bodyPart, implantRecord.bodyPartIndex != null ? implantRecord.bodyPartIndex.Value : 0); if (uniqueBodyPart == null) { uniqueBodyPart = FindReplacementBodyPart(healthOptions, implantRecord.bodyPart); } if (uniqueBodyPart == null) { Log.Warning("Prepare Carefully could not add the implant because it could not find the needed body part \"" + implantRecord.bodyPart + "\"" + (implantRecord.bodyPartIndex != null ? " with index " + implantRecord.bodyPartIndex : "")); Failed = true; continue; } BodyPartRecord bodyPart = uniqueBodyPart.Record; if (implantRecord.recipe != null) { RecipeDef recipeDef = FindRecipeDef(implantRecord.recipe); if (recipeDef == null) { Log.Warning("Prepare Carefully could not add the implant because it could not find the recipe definition \"" + implantRecord.recipe + "\""); Failed = true; continue; } bool found = false; foreach (var p in recipeDef.appliedOnFixedBodyParts) { if (p.defName.Equals(bodyPart.def.defName)) { found = true; break; } } if (!found) { Log.Warning("Prepare carefully could not apply the saved implant recipe \"" + implantRecord.recipe + "\" to the body part \"" + bodyPart.def.defName + "\". Recipe does not support that part."); Failed = true; continue; } Implant implant = new Implant(); implant.BodyPartRecord = bodyPart; implant.recipe = recipeDef; implant.label = implant.Label; pawn.AddImplant(implant); } } foreach (var injuryRecord in record.injuries) { HediffDef def = DefDatabase <HediffDef> .GetNamedSilentFail(injuryRecord.hediffDef); if (def == null) { Log.Warning("Prepare Carefully could not add the injury because it could not find the hediff definition \"" + injuryRecord.hediffDef + "\""); Failed = true; continue; } InjuryOption option = healthOptions.FindInjuryOptionByHediffDef(def); if (option == null) { Log.Warning("Prepare Carefully could not add the injury because it could not find a matching injury option for the saved hediff \"" + injuryRecord.hediffDef + "\""); Failed = true; continue; } BodyPartRecord bodyPart = null; if (injuryRecord.bodyPart != null) { UniqueBodyPart uniquePart = healthOptions.FindBodyPartByName(injuryRecord.bodyPart, injuryRecord.bodyPartIndex != null ? injuryRecord.bodyPartIndex.Value : 0); if (uniquePart == null) { uniquePart = FindReplacementBodyPart(healthOptions, injuryRecord.bodyPart); } if (uniquePart == null) { Log.Warning("Prepare Carefully could not add the injury because it could not find the needed body part \"" + injuryRecord.bodyPart + "\"" + (injuryRecord.bodyPartIndex != null ? " with index " + injuryRecord.bodyPartIndex : "")); Failed = true; continue; } bodyPart = uniquePart.Record; } Injury injury = new Injury(); injury.Option = option; injury.BodyPartRecord = bodyPart; if (injuryRecord.severity != null) { injury.Severity = injuryRecord.Severity; } if (injuryRecord.painFactor != null) { injury.PainFactor = injuryRecord.PainFactor; } pawn.AddInjury(injury); } pawn.CopySkillsAndPassionsToPawn(); pawn.ClearPawnCaches(); return(pawn); }
public void AddImplant(Implant implant) { state.CurrentPawn.AddImplant(implant); }
public CustomPawn LoadPawn(SaveRecordPawnV3 record) { // TODO: Ahlpa 14 Evaluate Pawn source = new Randomizer().GenerateColonist(); //Pawn source = PawnGenerator.GeneratePawn(PawnKindDefOf.Colonist, Faction.OfPlayer); CustomPawn pawn = new CustomPawn(source); pawn.Gender = record.gender; if (record.age > 0) { pawn.ChronologicalAge = record.age; pawn.BiologicalAge = record.age; } if (record.chronologicalAge > 0) { pawn.ChronologicalAge = record.chronologicalAge; } if (record.biologicalAge > 0) { pawn.BiologicalAge = record.biologicalAge; } pawn.FirstName = record.firstName; pawn.NickName = record.nickName; pawn.LastName = record.lastName; HairDef h = FindHairDef(record.hairDef); if (h != null) { pawn.HairDef = h; } else { Log.Warning("Could not load hair definition \"" + record.hairDef + "\""); Failed = true; } pawn.HeadGraphicPath = record.headGraphicPath; pawn.SetColor(PawnLayers.Hair, record.hairColor); pawn.SetColor(PawnLayers.HeadType, record.skinColor); Backstory backstory = FindBackstory(record.childhood); if (backstory != null) { pawn.Childhood = backstory; } else { Log.Warning("Could not load childhood backstory definition \"" + record.childhood + "\""); Failed = true; } backstory = FindBackstory(record.adulthood); if (backstory != null) { pawn.Adulthood = backstory; } else { Log.Warning("Could not load adulthood backstory definition \"" + record.adulthood + "\""); Failed = true; } int traitCount = pawn.Traits.Count(); for (int i = 0; i < traitCount; i++) { pawn.ClearTrait(i); } for (int i = 0; i < record.traitNames.Count; i++) { string traitName = record.traitNames[i]; if (i >= traitCount) { break; } Trait trait = FindTrait(traitName, record.traitDegrees[i]); if (trait != null) { pawn.SetTrait(i, trait); } else { Log.Warning("Could not load trait definition \"" + traitName + "\""); Failed = true; } } for (int i = 0; i < record.skillNames.Count; i++) { string name = record.skillNames[i]; SkillDef def = FindSkillDef(pawn.Pawn, name); if (def == null) { Log.Warning("Could not load skill definition \"" + name + "\""); Failed = true; continue; } pawn.currentPassions[def] = record.passions[i]; pawn.originalPassions[def] = record.passions[i]; pawn.SetOriginalSkillLevel(def, record.skillValues[i]); pawn.SetUnmodifiedSkillLevel(def, record.skillValues[i]); } if (record.originalPassions != null && record.originalPassions.Count == record.skillNames.Count) { for (int i = 0; i < record.skillNames.Count; i++) { string name = record.skillNames[i]; SkillDef def = FindSkillDef(pawn.Pawn, name); if (def == null) { Log.Warning("Could not load skill definition \"" + name + "\""); Failed = true; continue; } //pawn.originalPassions[def] = record.originalPassions[i]; } } for (int i = 0; i < PawnLayers.Count; i++) { if (PawnLayers.IsApparelLayer(i)) { pawn.SetSelectedApparel(i, null); pawn.SetSelectedStuff(i, null); } } for (int i = 0; i < record.apparelLayers.Count; i++) { int layer = record.apparelLayers[i]; ThingDef def = DefDatabase <ThingDef> .GetNamedSilentFail(record.apparel[i]); if (def == null) { Log.Warning("Could not load thing definition for apparel \"" + record.apparel[i] + "\""); Failed = true; continue; } ThingDef stuffDef = null; if (!string.IsNullOrEmpty(record.apparelStuff[i])) { stuffDef = DefDatabase <ThingDef> .GetNamedSilentFail(record.apparelStuff[i]); if (stuffDef == null) { Log.Warning("Could not load stuff definition \"" + record.apparelStuff[i] + "\" for apparel \"" + record.apparel[i] + "\""); Failed = true; continue; } } pawn.SetSelectedApparel(layer, def); pawn.SetSelectedStuff(layer, stuffDef); pawn.SetColor(layer, record.apparelColors[i]); } for (int i = 0; i < record.implants.Count; i++) { SaveRecordImplantV3 implantRecord = record.implants[i]; BodyPartRecord bodyPart = PrepareCarefully.Instance.HealthManager.ImplantManager.FindReplaceableBodyPartByName(implantRecord.bodyPart); if (bodyPart == null) { Log.Warning("Could not find replaceable body part definition \"" + implantRecord.bodyPart + "\""); Failed = true; continue; } if (implantRecord.recipe != null) { RecipeDef recipeDef = FindRecipeDef(implantRecord.recipe); if (recipeDef == null) { Log.Warning("Could not find recipe definition \"" + implantRecord.recipe + "\""); Failed = true; continue; } bool found = false; foreach (var p in recipeDef.appliedOnFixedBodyParts) { if (p.defName.Equals(bodyPart.def.defName)) { found = true; break; } } if (!found) { Log.Warning("Body part \"" + bodyPart.def.defName + "\" does not match recipe used to replace it"); Failed = true; continue; } Implant implant = new Implant(); implant.BodyPartRecord = bodyPart; implant.recipe = recipeDef; implant.label = implant.Label; pawn.AddImplant(implant); } } foreach (var injuryRecord in record.injuries) { HediffDef def = DefDatabase <HediffDef> .GetNamedSilentFail(injuryRecord.hediffDef); if (def == null) { Log.Warning("Could not find hediff definition \"" + injuryRecord.hediffDef + "\""); Failed = true; continue; } InjuryOption option = PrepareCarefully.Instance.HealthManager.InjuryManager.FindOptionByHediffDef(def); if (option == null) { Log.Warning("Could not find injury option for \"" + injuryRecord.hediffDef + "\""); Failed = true; continue; } BodyPartRecord bodyPart = null; if (injuryRecord.bodyPart != null) { bodyPart = PrepareCarefully.Instance.HealthManager.FirstBodyPartRecord(injuryRecord.bodyPart); if (bodyPart == null) { Log.Warning("Could not find body part \"" + injuryRecord.bodyPart + "\""); Failed = true; continue; } } Injury injury = new Injury(); injury.Option = option; injury.BodyPartRecord = bodyPart; if (injuryRecord.severity != null) { injury.Severity = injuryRecord.Severity; } pawn.AddInjury(injury); } pawn.RandomInjuries = record.randomInjuries; pawn.RandomRelations = record.randomRelations; pawn.ClearCachedAbilities(); pawn.ClearCachedLifeStage(); return(pawn); }
public CustomPawn LoadPawn(SaveRecordPawnV4 record) { PawnKindDef pawnKindDef = null; if (record.pawnKindDef != null) { pawnKindDef = DefDatabase <PawnKindDef> .GetNamedSilentFail(record.pawnKindDef); if (pawnKindDef == null) { Log.Warning("Prepare Carefully could not find the pawn kind definition for the saved character: \"" + record.pawnKindDef + "\""); return(null); } } ThingDef pawnThingDef = ThingDefOf.Human; if (record.thingDef != null) { ThingDef thingDef = DefDatabase <ThingDef> .GetNamedSilentFail(record.thingDef); if (thingDef != null) { pawnThingDef = thingDef; } } PawnGenerationRequestWrapper generationRequest = new PawnGenerationRequestWrapper() { FixedBiologicalAge = record.biologicalAge, FixedChronologicalAge = record.chronologicalAge, FixedGender = record.gender }; if (pawnKindDef != null) { generationRequest.KindDef = pawnKindDef; } Pawn source = PawnGenerator.GeneratePawn(generationRequest.Request); if (source.health != null) { source.health.Reset(); } CustomPawn pawn = new CustomPawn(source); if (record.id == null) { pawn.GenerateId(); } else { pawn.Id = record.id; } if (record.type != null) { try { pawn.Type = (CustomPawnType)Enum.Parse(typeof(CustomPawnType), record.type); } catch (Exception) { pawn.Type = CustomPawnType.Colonist; } } else { pawn.Type = CustomPawnType.Colonist; } pawn.Gender = record.gender; if (record.age > 0) { pawn.ChronologicalAge = record.age; pawn.BiologicalAge = record.age; } if (record.chronologicalAge > 0) { pawn.ChronologicalAge = record.chronologicalAge; } if (record.biologicalAge > 0) { pawn.BiologicalAge = record.biologicalAge; } pawn.FirstName = record.firstName; pawn.NickName = record.nickName; pawn.LastName = record.lastName; if (record.originalFactionDef != null) { pawn.OriginalFactionDef = DefDatabase <FactionDef> .GetNamedSilentFail(record.originalFactionDef); } pawn.OriginalKindDef = pawnKindDef; if (pawn.Type == CustomPawnType.World) { if (record.faction != null) { if (record.faction.def != null) { FactionDef factionDef = DefDatabase <FactionDef> .GetNamedSilentFail(record.faction.def); if (factionDef != null) { bool randomFaction = false; if (record.faction.index != null) { CustomFaction customFaction = null; if (!record.faction.leader) { customFaction = PrepareCarefully.Instance.Providers.Factions.FindCustomFactionByIndex(factionDef, record.faction.index.Value); } else { customFaction = PrepareCarefully.Instance.Providers.Factions.FindCustomFactionWithLeaderOptionByIndex(factionDef, record.faction.index.Value); } if (customFaction != null) { pawn.Faction = customFaction; } else { Log.Warning("Prepare Carefully could not place at least one preset character into a saved faction because there were not enough available factions of that type in the world"); randomFaction = true; } } else { randomFaction = true; } if (randomFaction) { CustomFaction customFaction = PrepareCarefully.Instance.Providers.Factions.FindRandomCustomFactionByDef(factionDef); if (customFaction != null) { pawn.Faction = customFaction; } } } else { Log.Warning("Prepare Carefully could not place at least one preset character into a saved faction because that faction is not available in the world"); } } } } HairDef h = FindHairDef(record.hairDef); if (h != null) { pawn.HairDef = h; } else { Log.Warning("Could not load hair definition \"" + record.hairDef + "\""); Failed = true; } pawn.HeadGraphicPath = record.headGraphicPath; if (pawn.Pawn.story != null) { pawn.Pawn.story.hairColor = record.hairColor; } if (record.melanin >= 0.0f) { pawn.MelaninLevel = record.melanin; } else { pawn.MelaninLevel = PawnColorUtils.FindMelaninValueFromColor(record.skinColor); } // Set the skin color for Alien Races and alien comp values. if (pawn.AlienRace != null) { pawn.SkinColor = record.skinColor; if (record.alien != null) { ThingComp alienComp = ProviderAlienRaces.FindAlienCompForPawn(pawn.Pawn); if (alienComp != null) { ProviderAlienRaces.SetCrownTypeOnComp(alienComp, record.alien.crownType); ProviderAlienRaces.SetSkinColorOnComp(alienComp, record.alien.skinColor); ProviderAlienRaces.SetSkinColorSecondOnComp(alienComp, record.alien.skinColorSecond); ProviderAlienRaces.SetHairColorSecondOnComp(alienComp, record.alien.hairColorSecond); } } } Backstory backstory = FindBackstory(record.childhood); if (backstory != null) { pawn.Childhood = backstory; } else { Log.Warning("Could not load childhood backstory definition \"" + record.childhood + "\""); Failed = true; } if (record.adulthood != null) { backstory = FindBackstory(record.adulthood); if (backstory != null) { pawn.Adulthood = backstory; } else { Log.Warning("Could not load adulthood backstory definition \"" + record.adulthood + "\""); Failed = true; } } BodyTypeDef bodyType = null; try { bodyType = DefDatabase <BodyTypeDef> .GetNamedSilentFail(record.bodyType); } catch (Exception) { } if (bodyType == null) { if (pawn.Adulthood != null) { bodyType = pawn.Adulthood.BodyTypeFor(pawn.Gender); } else { bodyType = pawn.Childhood.BodyTypeFor(pawn.Gender); } } if (bodyType != null) { pawn.BodyType = bodyType; } pawn.ClearTraits(); for (int i = 0; i < record.traitNames.Count; i++) { string traitName = record.traitNames[i]; Trait trait = FindTrait(traitName, record.traitDegrees[i]); if (trait != null) { pawn.AddTrait(trait); } else { Log.Warning("Could not load trait definition \"" + traitName + "\""); Failed = true; } } foreach (var skill in record.skills) { SkillDef def = FindSkillDef(pawn.Pawn, skill.name); if (def == null) { Log.Warning("Could not load skill definition \"" + skill.name + "\" from saved preset"); Failed = true; continue; } pawn.currentPassions[def] = skill.passion; pawn.originalPassions[def] = skill.passion; pawn.SetOriginalSkillLevel(def, skill.value); pawn.SetUnmodifiedSkillLevel(def, skill.value); } foreach (var layer in PrepareCarefully.Instance.Providers.PawnLayers.GetLayersForPawn(pawn)) { if (layer.Apparel) { pawn.SetSelectedApparel(layer, null); pawn.SetSelectedStuff(layer, null); } } List <PawnLayer> apparelLayers = PrepareCarefully.Instance.Providers.PawnLayers.GetLayersForPawn(pawn).FindAll((layer) => { return(layer.Apparel); }); foreach (var apparelRecord in record.apparel) { // Find the pawn layer for the saved apparel record. PawnLayer layer = apparelLayers.FirstOrDefault((apparelLayer) => { return(apparelLayer.Name == apparelRecord.layer); }); if (layer == null) { Log.Warning("Could not find a matching pawn layer for the saved apparel \"" + apparelRecord.layer + "\""); Failed = true; continue; } if (apparelRecord.apparel.NullOrEmpty()) { Log.Warning("Saved apparel entry for layer \"" + apparelRecord.layer + "\" had an empty apparel def"); Failed = true; continue; } // Set the defaults. pawn.SetSelectedApparel(layer, null); pawn.SetSelectedStuff(layer, null); pawn.SetColor(layer, Color.white); ThingDef def = DefDatabase <ThingDef> .GetNamedSilentFail(apparelRecord.apparel); if (def == null) { Log.Warning("Could not load thing definition for apparel \"" + apparelRecord.apparel + "\""); Failed = true; continue; } ThingDef stuffDef = null; if (!string.IsNullOrEmpty(apparelRecord.stuff)) { stuffDef = DefDatabase <ThingDef> .GetNamedSilentFail(apparelRecord.stuff); if (stuffDef == null) { Log.Warning("Could not load stuff definition \"" + apparelRecord.stuff + "\" for apparel \"" + apparelRecord.apparel + "\""); Failed = true; continue; } } pawn.SetSelectedApparel(layer, def); pawn.SetSelectedStuff(layer, stuffDef); pawn.SetColor(layer, apparelRecord.color); } OptionsHealth healthOptions = PrepareCarefully.Instance.Providers.Health.GetOptions(pawn); for (int i = 0; i < record.implants.Count; i++) { SaveRecordImplantV3 implantRecord = record.implants[i]; UniqueBodyPart uniqueBodyPart = healthOptions.FindBodyPartByName(implantRecord.bodyPart, implantRecord.bodyPartIndex != null ? implantRecord.bodyPartIndex.Value : 0); if (uniqueBodyPart == null) { uniqueBodyPart = FindReplacementBodyPart(healthOptions, implantRecord.bodyPart); } if (uniqueBodyPart == null) { Log.Warning("Prepare Carefully could not add the implant because it could not find the needed body part \"" + implantRecord.bodyPart + "\"" + (implantRecord.bodyPartIndex != null ? " with index " + implantRecord.bodyPartIndex : "")); Failed = true; continue; } BodyPartRecord bodyPart = uniqueBodyPart.Record; if (implantRecord.recipe != null) { RecipeDef recipeDef = FindRecipeDef(implantRecord.recipe); if (recipeDef == null) { Log.Warning("Prepare Carefully could not add the implant because it could not find the recipe definition \"" + implantRecord.recipe + "\""); Failed = true; continue; } bool found = false; foreach (var p in recipeDef.appliedOnFixedBodyParts) { if (p.defName.Equals(bodyPart.def.defName)) { found = true; break; } } if (!found) { Log.Warning("Prepare carefully could not apply the saved implant recipe \"" + implantRecord.recipe + "\" to the body part \"" + bodyPart.def.defName + "\". Recipe does not support that part."); Failed = true; continue; } Implant implant = new Implant(); implant.BodyPartRecord = bodyPart; implant.recipe = recipeDef; implant.label = implant.Label; pawn.AddImplant(implant); } } foreach (var injuryRecord in record.injuries) { HediffDef def = DefDatabase <HediffDef> .GetNamedSilentFail(injuryRecord.hediffDef); if (def == null) { Log.Warning("Prepare Carefully could not add the injury because it could not find the hediff definition \"" + injuryRecord.hediffDef + "\""); Failed = true; continue; } InjuryOption option = healthOptions.FindInjuryOptionByHediffDef(def); if (option == null) { Log.Warning("Prepare Carefully could not add the injury because it could not find a matching injury option for the saved hediff \"" + injuryRecord.hediffDef + "\""); Failed = true; continue; } BodyPartRecord bodyPart = null; if (injuryRecord.bodyPart != null) { UniqueBodyPart uniquePart = healthOptions.FindBodyPartByName(injuryRecord.bodyPart, injuryRecord.bodyPartIndex != null ? injuryRecord.bodyPartIndex.Value : 0); if (uniquePart == null) { uniquePart = FindReplacementBodyPart(healthOptions, injuryRecord.bodyPart); } if (uniquePart == null) { Log.Warning("Prepare Carefully could not add the injury because it could not find the needed body part \"" + injuryRecord.bodyPart + "\"" + (injuryRecord.bodyPartIndex != null ? " with index " + injuryRecord.bodyPartIndex : "")); Failed = true; continue; } bodyPart = uniquePart.Record; } Injury injury = new Injury(); injury.Option = option; injury.BodyPartRecord = bodyPart; if (injuryRecord.severity != null) { injury.Severity = injuryRecord.Severity; } if (injuryRecord.painFactor != null) { injury.PainFactor = injuryRecord.PainFactor; } pawn.AddInjury(injury); } pawn.CopySkillsAndPassionsToPawn(); pawn.ClearPawnCaches(); return(pawn); }
public SaveRecordImplantV3(Implant option) { this.bodyPart = option.BodyPartRecord.def.defName; this.recipe = option.recipe != null ? option.recipe.defName : null; }
public void RemoveImplant(Implant implant) { implants.Remove(implant); bodyParts.Remove(implant); SyncBodyParts(); }
public CustomPawn ConvertSaveRecordToPawn(SaveRecordPawnV5 record) { bool partialFailure = false; PawnKindDef pawnKindDef = null; if (record.pawnKindDef != null) { pawnKindDef = DefDatabase <PawnKindDef> .GetNamedSilentFail(record.pawnKindDef); if (pawnKindDef == null) { Logger.Warning("Pawn kind definition for the saved character (" + record.pawnKindDef + ") not found. Picking a random player colony pawn kind definition."); pawnKindDef = PrepareCarefully.Instance.Providers.Factions.GetPawnKindsForFactionDef(FactionDefOf.PlayerColony).RandomElement(); if (pawnKindDef == null) { return(null); } } } ThingDef pawnThingDef = ThingDefOf.Human; if (record.thingDef != null) { ThingDef thingDef = DefDatabase <ThingDef> .GetNamedSilentFail(record.thingDef); if (thingDef != null) { pawnThingDef = thingDef; } else { Logger.Warning("Pawn's thing definition {" + record.thingDef + "} was not found. Defaulting to the thing definition for humans."); } } else { Logger.Warning("Pawn's thing definition was null. Defaulting to the thing definition for humans."); } // Create the pawn generation request. PawnGenerationRequestWrapper generationRequest = new PawnGenerationRequestWrapper() { FixedBiologicalAge = record.biologicalAge, FixedChronologicalAge = record.chronologicalAge, FixedGender = record.gender }; // Add a faction to the generation request, if possible. if (record.originalFactionDef != null) { FactionDef factionDef = DefDatabase <FactionDef> .GetNamedSilentFail(record.originalFactionDef); if (factionDef != null) { Faction faction = PrepareCarefully.Instance.Providers.Factions.GetFaction(factionDef); if (faction != null) { generationRequest.Faction = faction; } else { Logger.Warning("No faction found for faction definition {" + record.originalFactionDef + "}"); } } else { Logger.Warning("No faction defition defition found for {" + record.originalFactionDef + "}"); } } // Add a pawn kind definition to the generation request, if possible. if (pawnKindDef != null) { generationRequest.KindDef = pawnKindDef; } // Create the pawn. Pawn source = null; try { source = PawnGenerator.GeneratePawn(generationRequest.Request); } catch (Exception e) { Logger.Warning("Failed to generate a pawn from preset for pawn {" + (record.nickName) + "}. Will try to create it using fallback settings", e); generationRequest = new PawnGenerationRequestWrapper() { FixedBiologicalAge = record.biologicalAge, FixedChronologicalAge = record.chronologicalAge, FixedGender = record.gender }; try { source = PawnGenerator.GeneratePawn(generationRequest.Request); } catch (Exception) { Logger.Warning("Failed to generate a pawn using fallback settings from preset for pawn {" + (record.nickName) + "}", e); return(null); } } if (source.health != null) { source.health.Reset(); } CustomPawn pawn = new CustomPawn(source); if (record.id == null) { pawn.GenerateId(); } else { pawn.Id = record.id; } if (record.type != null) { try { pawn.Type = (CustomPawnType)Enum.Parse(typeof(CustomPawnType), record.type); } catch (Exception) { pawn.Type = CustomPawnType.Colonist; } } else { pawn.Type = CustomPawnType.Colonist; } pawn.Gender = record.gender; if (record.age > 0) { pawn.ChronologicalAge = record.age; pawn.BiologicalAge = record.age; } if (record.chronologicalAge > 0) { pawn.ChronologicalAge = record.chronologicalAge; } if (record.biologicalAge > 0) { pawn.BiologicalAge = record.biologicalAge; } pawn.FirstName = record.firstName; pawn.NickName = record.nickName; pawn.LastName = record.lastName; if (record.originalFactionDef != null) { pawn.OriginalFactionDef = DefDatabase <FactionDef> .GetNamedSilentFail(record.originalFactionDef); } pawn.OriginalKindDef = pawnKindDef; if (pawn.Type == CustomPawnType.Colonist) { Faction playerFaction = Faction.OfPlayerSilentFail; if (playerFaction != null) { pawn.Pawn.SetFactionDirect(playerFaction); } } else if (pawn.Type == CustomPawnType.World) { if (record.faction != null) { if (record.faction.def != null) { FactionDef factionDef = DefDatabase <FactionDef> .GetNamedSilentFail(record.faction.def); if (factionDef != null) { bool randomFaction = false; if (record.faction.index != null) { CustomFaction customFaction = null; if (!record.faction.leader) { customFaction = PrepareCarefully.Instance.Providers.Factions.FindCustomFactionByIndex(factionDef, record.faction.index.Value); } else { customFaction = PrepareCarefully.Instance.Providers.Factions.FindCustomFactionWithLeaderOptionByIndex(factionDef, record.faction.index.Value); } if (customFaction != null) { pawn.Faction = customFaction; } else { Logger.Warning("Could not place at least one preset character into a saved faction because there were not enough available factions of that type in the world"); randomFaction = true; } } else { randomFaction = true; } if (randomFaction) { CustomFaction customFaction = PrepareCarefully.Instance.Providers.Factions.FindRandomCustomFactionByDef(factionDef); if (customFaction != null) { pawn.Faction = customFaction; } } } else { Logger.Warning("Could not place at least one preset character into a saved faction because that faction is not available in the world"); } } } } HairDef h = DefDatabase <HairDef> .GetNamedSilentFail(record.hairDef); if (h != null) { pawn.HairDef = h; } else { Logger.Warning("Could not load hair definition \"" + record.hairDef + "\""); partialFailure = true; } pawn.HeadGraphicPath = record.headGraphicPath; if (pawn.Pawn.story != null) { pawn.Pawn.story.hairColor = record.hairColor; } if (record.melanin >= 0.0f) { pawn.MelaninLevel = record.melanin; } else { pawn.MelaninLevel = PawnColorUtils.FindMelaninValueFromColor(record.skinColor); } Backstory backstory = FindBackstory(record.childhood); if (backstory != null) { pawn.Childhood = backstory; } else { Logger.Warning("Could not load childhood backstory definition \"" + record.childhood + "\""); partialFailure = true; } if (record.adulthood != null) { backstory = FindBackstory(record.adulthood); if (backstory != null) { pawn.Adulthood = backstory; } else { Logger.Warning("Could not load adulthood backstory definition \"" + record.adulthood + "\""); partialFailure = true; } } BodyTypeDef bodyType = null; try { bodyType = DefDatabase <BodyTypeDef> .GetNamedSilentFail(record.bodyType); } catch (Exception) { } if (bodyType == null) { if (pawn.Adulthood != null) { bodyType = pawn.Adulthood.BodyTypeFor(pawn.Gender); } else { bodyType = pawn.Childhood.BodyTypeFor(pawn.Gender); } } if (bodyType != null) { pawn.BodyType = bodyType; } // Load pawn comps //Logger.Debug("pre-copy comps xml: " + record.compsXml); String compsXml = "<saveable Class=\"" + typeof(PawnCompsLoader).FullName + "\">" + record.compsXml + "</saveable>"; PawnCompInclusionRules rules = new PawnCompInclusionRules(); rules.IncludeComps(record.savedComps); UtilityCopy.DeserializeExposable <PawnCompsLoader>(compsXml, new object[] { pawn.Pawn, rules }); Dictionary <string, ThingComp> compLookup = new Dictionary <string, ThingComp>(); foreach (var c in pawn.Pawn.AllComps) { if (!compLookup.ContainsKey(c.GetType().FullName)) { //Logger.Debug("Added comp to comp lookup with key: " + c.GetType().FullName); compLookup.Add(c.GetType().FullName, c); } } HashSet <string> savedComps = record.savedComps != null ? new HashSet <string>(record.savedComps) : new HashSet <string>(); DefaultPawnCompRules.PostLoadModifiers.Apply(pawn.Pawn, compLookup, savedComps); pawn.ClearTraits(); if (record.traits != null) { for (int i = 0; i < record.traits.Count; i++) { string traitName = record.traits[i].def; Trait trait = FindTrait(traitName, record.traits[i].degree); if (trait != null) { pawn.AddTrait(trait); } else { Logger.Warning("Could not load trait definition \"" + traitName + "\""); partialFailure = true; } } } else if (record.traitNames != null && record.traitDegrees != null && record.traitNames.Count == record.traitDegrees.Count) { for (int i = 0; i < record.traitNames.Count; i++) { string traitName = record.traitNames[i]; Trait trait = FindTrait(traitName, record.traitDegrees[i]); if (trait != null) { pawn.AddTrait(trait); } else { Logger.Warning("Could not load trait definition \"" + traitName + "\""); partialFailure = true; } } } foreach (var skill in record.skills) { SkillDef def = FindSkillDef(pawn.Pawn, skill.name); if (def == null) { Logger.Warning("Could not load skill definition \"" + skill.name + "\" from saved preset"); partialFailure = true; continue; } pawn.currentPassions[def] = skill.passion; pawn.originalPassions[def] = skill.passion; pawn.SetOriginalSkillLevel(def, skill.value); pawn.SetUnmodifiedSkillLevel(def, skill.value); } foreach (var layer in PrepareCarefully.Instance.Providers.PawnLayers.GetLayersForPawn(pawn)) { if (layer.Apparel) { pawn.SetSelectedApparel(layer, null); pawn.SetSelectedStuff(layer, null); } } List <PawnLayer> apparelLayers = PrepareCarefully.Instance.Providers.PawnLayers.GetLayersForPawn(pawn).FindAll((layer) => { return(layer.Apparel); }); foreach (var apparelRecord in record.apparel) { // Find the pawn layer for the saved apparel record. PawnLayer layer = apparelLayers.FirstOrDefault((apparelLayer) => { return(apparelLayer.Name == apparelRecord.layer); }); if (layer == null) { Logger.Warning("Could not find a matching pawn layer for the saved apparel \"" + apparelRecord.layer + "\""); partialFailure = true; continue; } if (apparelRecord.apparel.NullOrEmpty()) { Logger.Warning("Saved apparel entry for layer \"" + apparelRecord.layer + "\" had an empty apparel def"); partialFailure = true; continue; } // Set the defaults. pawn.SetSelectedApparel(layer, null); pawn.SetSelectedStuff(layer, null); pawn.SetColor(layer, Color.white); ThingDef def = DefDatabase <ThingDef> .GetNamedSilentFail(apparelRecord.apparel); if (def == null) { Logger.Warning("Could not load thing definition for apparel \"" + apparelRecord.apparel + "\""); partialFailure = true; continue; } ThingDef stuffDef = null; if (!string.IsNullOrEmpty(apparelRecord.stuff)) { stuffDef = DefDatabase <ThingDef> .GetNamedSilentFail(apparelRecord.stuff); if (stuffDef == null) { Logger.Warning("Could not load stuff definition \"" + apparelRecord.stuff + "\" for apparel \"" + apparelRecord.apparel + "\""); partialFailure = true; continue; } } pawn.SetSelectedApparel(layer, def); pawn.SetSelectedStuff(layer, stuffDef); pawn.SetColor(layer, apparelRecord.color); } OptionsHealth healthOptions = PrepareCarefully.Instance.Providers.Health.GetOptions(pawn); for (int i = 0; i < record.implants.Count; i++) { SaveRecordImplantV3 implantRecord = record.implants[i]; UniqueBodyPart uniqueBodyPart = healthOptions.FindBodyPartByName(implantRecord.bodyPart, implantRecord.bodyPartIndex != null ? implantRecord.bodyPartIndex.Value : 0); if (uniqueBodyPart == null) { uniqueBodyPart = FindReplacementBodyPart(healthOptions, implantRecord.bodyPart); } if (uniqueBodyPart == null) { Logger.Warning("Could not add the implant because it could not find the needed body part \"" + implantRecord.bodyPart + "\"" + (implantRecord.bodyPartIndex != null ? " with index " + implantRecord.bodyPartIndex : "")); partialFailure = true; continue; } BodyPartRecord bodyPart = uniqueBodyPart.Record; if (implantRecord.recipe != null) { RecipeDef recipeDef = FindRecipeDef(implantRecord.recipe); if (recipeDef == null) { Logger.Warning("Could not add the implant because it could not find the recipe definition \"" + implantRecord.recipe + "\""); partialFailure = true; continue; } bool found = false; foreach (var p in recipeDef.appliedOnFixedBodyParts) { if (p.defName.Equals(bodyPart.def.defName)) { found = true; break; } } if (!found) { Logger.Warning("Could not apply the saved implant recipe \"" + implantRecord.recipe + "\" to the body part \"" + bodyPart.def.defName + "\". Recipe does not support that part."); partialFailure = true; continue; } Implant implant = new Implant(); implant.BodyPartRecord = bodyPart; implant.recipe = recipeDef; implant.label = implant.Label; pawn.AddImplant(implant); } } foreach (var injuryRecord in record.injuries) { HediffDef def = DefDatabase <HediffDef> .GetNamedSilentFail(injuryRecord.hediffDef); if (def == null) { Logger.Warning("Could not add the injury because it could not find the hediff definition \"" + injuryRecord.hediffDef + "\""); partialFailure = true; continue; } InjuryOption option = healthOptions.FindInjuryOptionByHediffDef(def); if (option == null) { Logger.Warning("Could not add the injury because it could not find a matching injury option for the saved hediff \"" + injuryRecord.hediffDef + "\""); partialFailure = true; continue; } BodyPartRecord bodyPart = null; if (injuryRecord.bodyPart != null) { UniqueBodyPart uniquePart = healthOptions.FindBodyPartByName(injuryRecord.bodyPart, injuryRecord.bodyPartIndex != null ? injuryRecord.bodyPartIndex.Value : 0); if (uniquePart == null) { uniquePart = FindReplacementBodyPart(healthOptions, injuryRecord.bodyPart); } if (uniquePart == null) { Logger.Warning("Could not add the injury because it could not find the needed body part \"" + injuryRecord.bodyPart + "\"" + (injuryRecord.bodyPartIndex != null ? " with index " + injuryRecord.bodyPartIndex : "")); partialFailure = true; continue; } bodyPart = uniquePart.Record; } Injury injury = new Injury(); injury.Option = option; injury.BodyPartRecord = bodyPart; if (injuryRecord.severity != null) { injury.Severity = injuryRecord.Severity; } if (injuryRecord.painFactor != null) { injury.PainFactor = injuryRecord.PainFactor; } pawn.AddInjury(injury); } pawn.CopySkillsAndPassionsToPawn(); pawn.ClearPawnCaches(); return(pawn); }