public static void TrackTrades(User user, string userOrItemName) { LinkedUser linkedUser = LinkedUserManager.LinkedUserByEcoUser(user); if (linkedUser == null) { ChatManager.ServerMessageToPlayer(new LocString($"You have not linked your Discord Account to DiscordLink on this Eco Server.\nLog into the game and use the `\\dl-link` command to initialize account linking."), user); return; } int trackedTradesCount = DLStorage.WorldData.GetTrackedTradesCountForUser(ulong.Parse(linkedUser.DiscordId)); if (trackedTradesCount >= DLConfig.Data.MaxTrackedTradesPerUser) { ChatManager.ServerMessageToPlayer(new LocString($"You are already tracking {trackedTradesCount} trades and the limit is {DLConfig.Data.MaxTrackedTradesPerUser} tracked trades per user.\nUse the `\\dl-StopTrackTrades` command to remove a tracked trade to make space if you wish to add a new one."), user); return; } // Fetch trade data using the trades command once to see that the command parameters are valid string result = SharedCommands.Trades(userOrItemName, out string matchedName, out bool isItem, out StoreOfferList groupedBuyOffers, out StoreOfferList groupedSellOffers); if (!string.IsNullOrEmpty(result)) { ChatManager.ServerMessageToPlayer(new LocString(result), user); return; } bool added = DLStorage.WorldData.AddTrackedTradeItem(ulong.Parse(linkedUser.DiscordId), matchedName).Result; result = added ? $"Tracking all trades for {matchedName}." : $"Failed to start tracking trades for {matchedName}"; ChatManager.ServerMessageToPlayer(new LocString(result), user); }
public static void ListTrackedTrades(User user) { LinkedUser linkedUser = LinkedUserManager.LinkedUserByEcoUser(user); if (linkedUser == null) { ChatManager.ServerMessageToPlayer(new LocString($"You have not linked your Discord Account to DiscordLink on this Eco Server.\nLog into the game and use the `\\dl-link` command to initialize account linking."), user); return; } EcoUtil.SendAnnouncementMessage("Tracked Trades", DLStorage.WorldData.ListTrackedTrades(ulong.Parse(linkedUser.DiscordId)), user); }
public static void StopTrackTrades(User user, string userOrItemName) { LinkedUser linkedUser = LinkedUserManager.LinkedUserByEcoUser(user); if (linkedUser == null) { ChatManager.ServerMessageToPlayer(new LocString($"You have not linked your Discord Account to DiscordLink on this Eco Server.\nLog into the game and use the `\\dl-link` command to initialize account linking."), user); return; } bool removed = DLStorage.WorldData.RemoveTrackedTradeItem(ulong.Parse(linkedUser.DiscordId), userOrItemName).Result; string result = removed ? $"Stopped tracking trades for {userOrItemName}." : $"Failed to stop tracking trades for {userOrItemName}.\nUse `\\dl-ListTrackedStores` to see what is currently being tracked."; ChatManager.ServerMessageToPlayer(new LocString(result), user); }
public static void UnlinkDiscordAccount(User user) { CallWithErrorHandling <object>((lUser, args) => { bool result = LinkedUserManager.RemoveLinkedUser(user); if (result) { ChatManager.ServerMessageToPlayer(new LocString($"Discord account unlinked."), user); } else { ChatManager.ServerMessageToPlayer(new LocString($"No linked Discord account could be found."), user); } }, user); }
public static void LinkDiscordAccount(User user, string discordName) { CallWithErrorHandling <object>((lUser, args) => { var plugin = Plugins.DiscordLink.DiscordLink.Obj; if (plugin == null) { return; } if (!DiscordUtil.BotHasIntent(DiscordIntents.GuildMembers)) { ChatManager.ServerMessageToPlayer(new LocString($"This server is not configured to use account linking as the bot lacks the elevated Guild Members Intent."), user); return; } // Find the Discord user DiscordMember matchingMember = null; foreach (DiscordGuild guild in plugin.DiscordClient.Guilds.Values) { IReadOnlyCollection <DiscordMember> guildMembers = DiscordUtil.GetGuildMembersAsync(guild).Result; if (guildMembers == null) { continue; } foreach (DiscordMember member in guildMembers) { if (member.Id.ToString() == discordName || member.Username.ToLower() == discordName.ToLower()) { matchingMember = member; break; } } } if (matchingMember == null) { ChatManager.ServerMessageToPlayer(new LocString($"No Discord account with the ID or name \"{discordName}\" could be found."), user); return; } // Make sure that the accounts aren't already linked to any account foreach (LinkedUser linkedUser in DLStorage.PersistentData.LinkedUsers) { if (user.SlgId == linkedUser.SlgId || user.SteamId == linkedUser.SteamId) { if (linkedUser.DiscordId == matchingMember.Id.ToString()) { ChatManager.ServerMessageToPlayer(new LocString("Eco account is already linked to this Discord account.\nUse /dl-unlink to remove the existing link."), user); } else { ChatManager.ServerMessageToPlayer(new LocString("Eco account is already linked to a different Discord account.\nUse /dl-unlink to remove the existing link."), user); } return; } else if (linkedUser.DiscordId == matchingMember.Id.ToString()) { ChatManager.ServerMessageToPlayer(new LocString("Discord account is already linked to a different Eco account."), user); return; } } // Create a linked user from the combined Eco and Discord info LinkedUserManager.AddLinkedUser(user, matchingMember.Id.ToString(), matchingMember.Guild.Id.ToString()); // Notify the Discord account that a link has been made and ask for verification _ = DiscordUtil.SendDMAsync(matchingMember, null, MessageBuilder.Discord.GetVerificationDM(user)); // Notify the Eco user that the link has been created and that verification is required ChatManager.ServerMessageToPlayer(new LocString($"Your account has been linked.\nThe link requires verification before becoming active.\nInstructions have been sent to the linked Discord account."), user); }, user); }