public bool Equals(SimpleDayTime dTime) { // Check for null. if (dTime == null) { return(false); } // Check for ReferenceEquals if this is a reference type. if (ReferenceEquals(this, dTime)) { return(true); } // Possibly check for equivalent hash codes. if (this.GetHashCode() != dTime.GetHashCode()) { return(false); } // Check base.Equals if base overrides Equals(). System.Diagnostics.Debug.Assert(base.GetType() != typeof(object)); if (!base.Equals(dTime)) { return(false); } // Compare identifying fields for equality. return(this.weekDay.Equals(dTime.weekDay) && this.hour.Equals(dTime.hour) && this.minute.Equals(dTime.minute) && this.second.Equals(dTime.second)); }
public int CompareTo(object obj) { if (!(obj is SimpleDayTime)) { throw new ArgumentException("object is not a SimpleDayTime"); } SimpleDayTime st2 = obj as SimpleDayTime; // Start off assuming a result of equality (zero). int result = 0; // Work our way through testing weekday, hour, minute, second. if (this.weekDay > st2.weekDay) { result = 1; } else if (this.weekDay < st2.weekDay) { result = -1; } else if (this.hour > st2.hour) { result = 1; } else if (this.hour < st2.hour) { result = -1; } else if (this.minute > st2.minute) { result = 1; } else if (this.minute < st2.minute) { result = -1; } else if (this.second > st2.second) { result = 1; } else if (this.second < st2.second) { result = -1; } return(result); }